I’m talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time… Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that “Sonic was never good”, “Sonic had a rough transition to 3D” nonsense.
Unironically ET on the Atari 2600
Had a lot of fun as a kid, sure it wasn’t Pitfall or F1 Racing but it was one of the few adventures on the 2600 and it wasn’t terrible
Fallout 4. game was pretty decent but the pacing was weird. by pacing I mean the game seemed like it was set out in a way that you wouldn’t complete the game until you were many levels up from what I was, so many upgrades that took a lot of caps left unlockable, and by the time I felt I was really starting to get somewhere, the game ended with the Institute ending
Fallout 4 is a great game.
The first Deus Ex game I played was Deus Ex: Invisible War on the original Xbox, which I loved. It’s the first foray into cyberpunk for me and sparked a love of it I’ve had since. It was not well received, and considered a dumbed down version of the original game.
Still love it. The Arcology in Cairo was my favorite part.
Watch Dogs 1. It was quite fun for me, but quite a lot of people expected it to create a spark like GTA 5 back in the day, so when it didn’t; they all criticized it to hell.
Same. I think “No Man’s Sky” syndrome turned people off, but I thought it was really innovative, and I liked the PC being broody and driven, but not dramatic.
Same and for me watch dogs 2 wasn’t as fun anymore.
RuneScape 😅
Shadow the Hedgehog
Megaman X7
Looking back, I know why. I was just so happy to play as Shadow/3D Zero, I really didn’t care about the many faults these games have.
Dark Souls 2 was the first and only Soulslike game I played… Was a great experience and a good time killer during my summer break (when I still had one). Only later did I learn how poorly ppl thought of the game
they only hate on it because it wasn’t the exact same. DS2 is a great game but really should have been a stand alone title
The original iteration of no mans sky. Absolutely lied a shit ton about what was in the game but I really enjoyed my initial time with it.
There was something about the infinite emptiness that struck an emotional chord with me. That’s gone now, for the better overall, but I’m glad I experienced it.
Digimon World 4.
Granted, I was a child when I played it, but it was fun.
Years later I found a few YouTubers shitting on it due to bugs, recycled assets, lack of digivolutions, shitty camera angles, spammy gameplay, etc etc.
I agree with all of these criticisms and in hindsight yea that game was really lazy. However, I still had a good time.
None. I couldn’t care less about people hating the games I enjoy.
I remember some people in Reddit not being too happy with It Takes Two.
We loved it and look forward to playing Split Fiction when we find the time.
I remember some people in Reddit not being too happy with It Takes Two.
They’re just mad they don’t have any friends or a partner to play it with.
Loved playing It Takes Two with my wife, such a great game I wished they made another one. The more couch coop games the better.
My kids played this co-op and loved it
Seemed like a pretty solid coop game to me!
People don’t like it takes two? Was the book too over the top or what?
IIRC it was a minority, but the critique was gender stereotypes and misogyny.
They are entitled to their opinions, and I’m glad I read it after playing the game so it did not affect my experience.
I played it with a friend and never finished it. I like the idea behind the game a lot, but for me the game was just too easy. There wasn’t a real challenge at all. So i played it for the story. But the characters weren’t really likable either and the guy was pretty annoying. Then there was the part with her favourite plush toy. And i thought they try to get rid of it and then learn something. Nope, they just destroy that thing.
I think it’s a good game, but i would never finish or play it again. And from what i’ve seen, i think the same thing about split fiction
for me I just… couldn’t stand either of the main characters and thought the reviving-their-dead-marriage arc was really trite. I didn’t believe these were people that “should” be together and around the time they dismembered that elephant (???) I was fully checked out.
The game was wonderful when we were actually playing, probably the most fun I’ve had in a coop puzzle game since Portal 2. I really wouldn’t need much in the way of story to convince me to keep playing, but there were so many goddamn cutscenes! I’m glad others enjoyed it more than me, and did enjoy a lot of the gameplay, but the characters really soured me on the game eventually.
I don’t want to dissuade you, because Split Fiction is just as fun, game-play-wise, as It Takes Two.
But the story is not as good. And the characters are even more teeth-grindingly frustrating sometimes.
But still play it, it’s a lot of fun.
Cheers mate, appreciate the advice!
Mass Effect Andromeda. I plaid it well after launch after the initial “problems” were fixed, and I think it’s a good game. I just wish we’d get a sequel.
I am one of the 10 people on earth who really enjoyed playing Starfield. The space combat seemed like a love letter to the old Wing Commander series, the art design was beautiful, there was a lot of fun content. I think i made it to NG7 before they took it off the free to play. When it’s on sale i can’t wait to grab it.
by comparison i hated The Outer Worlds which was the first ‘it’s like fallout in space!’ that was promised so i was tickled when Starfield actually was like fallout in space.
Oooo now you have me interested in Starfield by comparing it to Wing Commander, damn you.
I loved Outer Worlds. Rough around the edges, sure, but it wasn’t much different than playing Fallout 3 in terms of gameplay. Also the setting made for some great satire. My only real complaint was the small maps. High hopes for the sequel.
Overall, I enjoyed my experience with Starfield. I just wish I didn’t spend half of my time trying to build the optimal bases for trading hubs. Apart from that, everything was good
I can understand someone complaining that it wasn’t Fallout 5, but I definitely think it deserved a higher Steam rating.
To be honest, I think it had a decent chance to be Fallout 5, but in space. Maybe if they doubled the number of companions (read: not followers) and put all the new ones in different factions. I honestly expected the lady who pulls you into the gang in the ocean city would be a follower with how fleshed out she was
The bases were interesting! Getting an interplanetary production system going took some figuring and i never got an inter-system network up. If the mod scene keeps going for it they sure have a lot to work with!
I really like it until I started having problems with what I think must have been save bloating, making it more and more difficult to save. Which in turn made me quite until a possible fix as I didn’t want to risk the save becoming unplayable.
Then I played other things and sort of forgot to check if it was fixed, but I still really liked the game.
I tried The Outer Worlds but couldn’t stand it.
I felt that Starfield was good with the potential to be great (with enough added content, which they haven’t done yet, but here’s hoping).
The Outer Worlds, on the other hand, feels like it pretty much reached its limit. It’s a better game vanilla, since it has more content and far less empty space, but I don’t think that there’s any more they could really have done with it. Not quite great, but definitely worth playing.
And the “Fallout in space” line references the overall vibe of TOW, with '50s-'60s style culture and advertising. Starfield has Fallout’s mechanics, but it’s more of a Star Trek or Firefly aesthetic, depending on where you are.
I enjoyed it for a while, but the whole ng+, while pretty cool, really killed it for me. My first playthrough I made bases, upgraded weapons, etc. Then I learned about all the cool perks you got from ng+ and did that. The problem is you lose all your bases and material farms. So you’re in this weird spot of having to bum rush all 10 universes to get the maximum benefit before actually setting up any significant settlements. I burned out quick. Also a bunch of the powers are underwhelming, and space travel is DOGSHIT. NMS, elite dangerous, hell even star citizen are space games. Starfield is NOT.
Sonic Adventure 2
COD Ghost. I loved the singleplayer storyline. Everyone hated the game for the storyline.
I’ll upvote for the honest answer, but that game is what made me quit CoD lol
The next few games were bad, so you didn’t miss out on anything
Is that the Call Of Doggy one? To be honest I’ve only actually finished COD4.
Yes
That game looked fine to me tbh. I think it might have been the point that their yearly release schedule had begun to saturate the brand as opposed to the games getting worse.
A lot of critics hated the dog calling and the story, and it is still included in list of worst sequels of all time. I will never understand why