Well that took a while but its finally here.

But also incoming Moon channel video now

  • AdellcomdoisL@beehaw.org
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    2 months ago

    The details are still up in the air, but 404media has chimed in with a legal expert on this deplorable situation. They mostly talk about what damage this could do, and how Nintendo has never lost a lawsuit, but I found this to be an interesting key point

    https://www.404media.co/cold-blooded-business-nintendo-is-patent-trolling-palworld-because-it-got-too-big/

    Nintendo has, as I mentioned in my tweet, a legendary track record. I think they never lost a lawsuit that they initiated themselves, and under the Japanese legal system, seven years ago, they sued a company called Colopl, which is a mobile gaming powerhouse from Japan. They [Colopl] have, I think, almost 2,000 [employees], nobody but knows them outside Japan but they had a famous mobile game called White Cat Project, not copying Mario, not copying Pokémon, not copying Zelda, nothing at all. Nintendo brought forward six patents that they thought that this company was violating inside their very successful mobile game at one time. It was one of the most popular mobile games in Japan, and they built a huge case. One of the patents was for a confirmation screen after sleep mode. You know when devices are sleeping and you want to resume there’s a confirmation screen in a lot of games? “Are you sure you want to resume?” And then you tap yes or no. Nintendo has a patent on that, and this game uses it. And then Nintendo said, you know, look, you’re using our patent and you cannot do that. You’re not paying us any licensing fees.

    And they had five other ones, including one for isometric, pseudo, 3D games, when the character is hidden behind the tree, the game forms a shadow, so you have a kind of sense for where the character is, even though you don’t see the character clearly. Nintendo has a patent on that, and this game uses that technology. And Nintendo said, look, you cannot do this. And this goes on with four other patents, right?

    So they had this legal battle. Colopl said, no way, but in 2021 they had a settlement where Nintendo got the equivalent of $20 Million US dollars and Colopl is now paying licensing fees to Nintendo for continuing to use the patents inside their mobile game. So it was a complete win for Nintendo, even though it was technically a settlement. I personally think you will see that after a few years, Nintendo will be in a very, very similar position. I don’t think that Nintendo will even think about filing a lawsuit like this without being as sure as they can that they’re going to win this.

    If you are unaware, this was done because of the launch of Dragalia Lost, a game that has long been forgotten, and discontinued.

  • Lvxferre@mander.xyz
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    2 months ago

    Claiming “multiple patent rights” without mentioning smells like kafkatrapping.

    I think that Nintendo’s delayed reaction was to gauge how much money it could get from bullying Pocketpair to accept some unfavourable settlement outside the court; if too little the costs would be too high to bother, considering the risk, but now that Palworld sold a bazillion it’s more profitable to do so. It might actually backfire if Palworld decides to go through the whole thing, I don’t know how Japanese law works in this regard but if Nintendo loses this certainly won’t look good for them, and even if they win it might be a pyrrhic victory.

    • thingsiplay@beehaw.org
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      2 months ago

      Claiming “multiple patent rights” without mentioning smells like kafkatrapping.

      No, this is normal. If there is a case, then it needs to be handled in the court first.

  • Hello_there@fedia.io
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    2 months ago

    The claim says patent claim. This isn’t design related then. What is the claim then? Appearance of monsters doesn’t make a patent case.

    • Lvxferre@mander.xyz
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      2 months ago

      Nor the whole idea of capturing opponents to raise them and make them fight for you. That’s from 1987 already, from the Shin Megami Tensei series; it predates Pokemon by a fair bit.

      • t3rmit3@beehaw.org
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        2 months ago

        Except they filed a patent for exactly that recently, so I’m guessing it is for the capture mechanics. It shouldn’t pass muster in that case, but Japanese courts be wild (and very pro-Nintendo).

  • PhobosAnomaly@feddit.uk
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    2 months ago

    I don’t get it. I mean I get it because it’s Ninty, but I don’t get why now?

    Has there been something in a major new feature update that has finally tipped the scales into clearly taking the piss, or have the legal team at Big N finally seen their erections subside after the game’s launch and only now can move enough to do something about it?

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      2 months ago

      Considering they’re going for patent infringement and not copyright infringement, it’s possible it just took this long for Nintendo’s legal department to find something even remotely tangible that they could sue over. And since they haven’t said what patents Palworld infringes on, I have to assume whatever it is, is very flimsy.

      • Hotdog Salesman@programming.devOP
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        2 months ago

        Despite their reputation for being quick, my opinion is that Nintendo does often take their time. Most of the things they take down do exist for months or years (and also follow the same format of a ROM hack that got a lot of attention so easy copy paste). My assumption is they’re just dotting their i’s and crossing their t’s and patent is just what they think they’ll have the best chance at winning.

        • thingsiplay@beehaw.org
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          2 months ago

          Going back to Yuzu, Nintendo was in Discord and all over the place monitoring and collecting evidence even since Tears of the Kingdom launch. It took almost a year before the final attack with overwhelming number and secured evidence. Nintendo is not fucking around and is serious, that’s for sure. So if Nintendo attacks, they often have a point or (legal) reason to.

          That’s why I’m so curious in this case. I would hope that Nintendo being (legally) wrong for once.

    • zarenki@lemmy.ml
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      2 months ago

      My best guess: whatever they’re filing now was so exhaustively researched that it took months to prepare the strongest case they’re able to make, possibly delayed by the lawyers working on several other cases. Plus waiting until sales have dried up can maximize damages.

      Another possibility is that Nintendo/TPC is planning to make some big Pokémon announcements soon and wants to target this shortly before their own new games to reduce competition. Palworld might seem like more of a threat to the execs now that Pokémon is nearing a major release than it was in the middle of a long drought for the series.

  • InternetPerson@lemmings.world
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    2 months ago

    If it’s about those pretty similar character models like those linked in the article, then I can understand Nintendo better.
    But if it’s just about the concept of “collecting monsters” and using them in battles somehow, then they can go fuck themselves. I’m eager to learn where they see their patents infringed.

  • thingsiplay@beehaw.org
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    2 months ago

    infringes multiple patent rights

    What exactly is infringed here? I don’t see Palworld infringing anything Nintendo does (no its not sarcasm).

    • soulsource@discuss.tchncs.de
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      2 months ago

      I’m not sure how the term “patent” is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too…

      Like a “design patent” (sorry, I’m not a native English speaker, so I’m unsure if this is the correct translation).

      A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been “inspired” by Pokémon…

      • thingsiplay@beehaw.org
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        2 months ago

        Pokemon design isn’t patented, they are secured by copyright. As long as they do not copy a Pokemon design directly, they are safe. Being inspired is not a copyright infringement. Patents usually are about hardware and other mechanical solutions, in example a certain dialog system. And it needs to be patented and all patents are open to see, I think.

        • MoogleMaestro@lemmy.zip
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          2 months ago

          You could almost say… Parodied 😯

          Right, legally speaking that would be covered in the US.

          But Japanese law is completely different and IIRC parodies are not covered which is why anime always censors their parody references to other anime. It’s stupid, but it’s the society that both developers are from.

          Only time will tell what they’re actually accusing Pocket Pair of doing though.

          edit: censors, not sensors. 🤣

    • PonyOfWar@pawb.social
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      2 months ago

      Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we’ll find out.

      • homicidalrobot@lemm.ee
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        2 months ago

        They literally tried to patent the loading screen and mechanically locking a player object to a moving object ingame just after the release of TotK. Nintendo is the absolute king of frivolous gaming patents. Here’s hoping it’s their downfall. For an example of how seriously vague some of the patents they’ve been granted are, check out some of their current ones after pokemon sleep’s initial success (basically trying to keep everyone without 9 digit money out of the sleep app game space).

        https://patents.justia.com/assignee/the-pokemon-company

        • Kissaki@beehaw.org
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          2 months ago

          In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.

          Holy mother of long sentences

          Those patent abstracts are wild.