• 2 Posts
  • 27 Comments
Joined 1 year ago
cake
Cake day: August 14th, 2023

help-circle




  • Hey, Im one of those players I guess. My second character was a warlock and it was such an improvement over my first one. I would like that we had the level of costumization that warlocks offer or at least cool options. Battle master is ok in that sense, it gives you some cool maneuvers, but the there isn’t a scaling like warlock’s invocations.

    Eventually I will work on my own progression for martial characters, to make them more flexible on early levels and more powerful at higer levels.

    As much as I like A5e, they just solved one of those problems, so I would like to buff martials on levels 15 to 20. But I have some concerns about how should I implement that, not everyone likes the “air cut” patch or ground tremor.









  • It has been only in a couple oneshots but I will start a campaign soon. What I have noticed is that even at level 1 the barbarian in my party had more options, he choosed a battle hammer (d10 one) and it has a property called parry that is usable onece on your turn and it let’s you ad 1d4 to your ac to a hit.

    Is minor, but meaningful because now you aren’t sucked with big damage weapons only. The bard on my party also feeled same way. Im looking forward to level 3+ to see what this system is capable of. Designing a combat is easier as a side note.

    Also, there is a forum in which people talk about A5e here .

    Is a bit crunchier tho, not as old editions, but more than standard 5e so be aware that not every player would like it.