The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

  • @net00@lemm.ee
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    411 months ago

    Not disagreeing with you, but I’m not responsible for Epic being successful. Steam has always been my only place for games, and a few months ago I even deleted my Epic account with a few free games (CIV 6, GTA V) and purchased them on Steam summer sale.

    I can’t be arsed to make new accounts, set up friends, payments, install a bunch of shit again and again for any storefront that pops up. Steam is reliable, has good sales, and hasn’t pissed its users off to make them leave.

    I’m not even sure luring devs with 6 months of exclusivity is a bad thing for steam users. Games come out in such bad states nowadays that probably sticking with steam and getting a functional game later is better than being a beta tester on Epic.

    • @NightOwl@lemmy.one
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      511 months ago

      Valve has won me over with Steam Deck too. It’s more stream lined to install a game and get going on Linux compared to the setup for other launchers. Maybe other competitors should pay attention to Linux more. If they are supposedly for open platforms then why not actually invest in making the experience better on Linux as opposed to being so stubborn in only supporting the windows ecosystem. You’d think Epic would jump on it with how they’ve constantly complained about Apple’s ecosystem and Android even though that at least allows side loading.

      • verysoft
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        411 months ago

        Epic complain because it doesnt benefit them. If they were the one with a large ecosystem, you bet it would be closed down as much as possible. Fuck Epic games, shitty company.