Have you ever wondered how missions are created? Today we're challenging Elliot Maltby from the Mission Feature Team to create an in-game mission while shari...
Maybe. It’s hard to say. There are a lot of tools and a lot of good devs for UE now. If SC started development today I’m sure they would have gone with it.
It’s been said many times: a project this size requires just as many custom tools no matter what engine you use.
Maybe. It’s hard to say. There are a lot of tools and a lot of good devs for UE now. If SC started development today I’m sure they would have gone with it.