Joe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 1 year agoThe five pillars of emergent gameplaywww.gamesindustry.bizexternal-linkmessage-square5fedilinkarrow-up113arrow-down13file-textcross-posted to: games@sh.itjust.works
arrow-up110arrow-down1external-linkThe five pillars of emergent gameplaywww.gamesindustry.bizJoe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 1 year agomessage-square5fedilinkfile-textcross-posted to: games@sh.itjust.works
minus-squarevzq@lemmy.blahaj.zonelinkfedilinkarrow-up5·1 year agoThat’s some extremely white bread tier advice. If this is what the professional game development community considers to be the state of the art in emergent gameplay, it’s going to be business as usual for the foreseeable future in AAA country.
minus-squareMysticKetchup@lemmy.worldlinkfedilinkarrow-up3·1 year agoWell this is the CEO of a publisher, so not sure what game dev credentials he actually has
That’s some extremely white bread tier advice. If this is what the professional game development community considers to be the state of the art in emergent gameplay, it’s going to be business as usual for the foreseeable future in AAA country.
Well this is the CEO of a publisher, so not sure what game dev credentials he actually has