On this day in 1959, U.S.-backed Cuban dictator Fulgencio Batista fled the country following the victory of Fidel Castro’s 26th of July Movement (M-26-7) at the Battle of Santa Clara, marking the successful conclusion of the Cuban Revolution.
The 26th of July Movement takes its name from the date of with a failed attack on the Moncada Barracks in 1953, however, the movement bearing this name was not formally organized until the attackers were released from prison in 1955. Public resistance continued sporadically until November 1956, when 80 members of the M-26-7 returned from exile.
Soon after landing on the island, a separate revolutionary group, the “Directorio Revoluncionari Estudiantil” (DRE), unsuccessfully attempted an attack on the Presidential Palace in Havana.
Throughout 1957, armed resistance from groups such as the DRE and M-26-7 would escalate. After a failed offensive by the government against rebels in the summer of 1958, the rebels launched a major counter-offensive.
On December 28th, 1958, after a fraudulent election in favor of Batista, revolutionary forces reached the city of Santa Clara. Seizing equipment from an armored train intended to transport government reinforcements, the rebels quickly captured the city, prompting Batista to panic and flee to the Dominican Republic with a personal fortune of more than $300 million.
In the following days, revolutionary forces entered Havana with no resistance, and Castro established a provisional government. The 26th of July Movement later reformed along Marxist–Leninist lines, becoming the Communist Party of Cuba in October 1965.
Batista later settled in fascist Spain, dying there in 1973 at the age of 72.
The Motorcycle Diaries by Ernesto “Ché” Guevara
Reminiscences of the Cuban Revolutionary War by Ernesto “Ché” Guevara
History Will Absolve Me by Fidel Castro
To the U.N. General Assembly, The Problem of Cuba and its Revolutionary Policy by Fidel Castro
r/Communism Cuba and Fidel Castro Megathread
r/Communism Another Cuba and Fidel Megathread
lecture from Michael Parenti about Cuba
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Katawa Shoujo is a bishoujo-style visual novel set in the fictional Yamaku High School for disabled children, located somewhere in modern Japan. Hisao Nakai, a normal boy living a normal life, has his life turned upside down when a congenital heart defect forces him to move to a new school after a long hospitalization. Despite his difficulties, Hisao is able to find friends—and perhaps love, if he plays his cards right. There are five main paths corresponding to the 5 main female characters, each path following the storyline pertaining to that character.
The story is told through the perspective of the main character, using a first person narrative. The game uses a traditional text and sprite-based visual novel model with an ADV text box.
This is fanmade modernized version of classic visual novel. It is ported by Fleeting Heartbeat Studios to Ren’Py 8, open sourced and de-obfuscated. It contains accessibility features, unavailable at the time of initial game release, Russian, French and Spanish localization out of the box, has useful function to enrich gaming experience.
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new megathread 🇨🇺🇨🇺

this guy reminds me of Bobby from Twin Peaks. same hair and cigarette thing going on. actually kind of similar generally
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Fallen Angels, 1995 Cantonese film directed by Wong Kar-Wai
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Okay so we all know the “witchy girl in the alps looking for her cat” tweet, but like, for real, what if? What if there was a game just as introspective as Disco Elysium, but centered on spirituality and religion rather than politics? What if it was about trying to find meaning under capitalism, and how capitalism changes and breaks people’s philosophies? What if the voices in your head were various gnostic and pagan figures? I mean, imagine Catholic Guilt commentating on a conversation about self-expression. The game could be centered around a youth hostel or something in the the Alps, where you talk to various travellers and adventurers and wasters. There could be a Lockheed Martin child who gets really into spirituality as an aesthetic, a DMT bro who discovered empathy because of drugs, a really judgemental Protestant couple from England, and a local Catholic priest. Honestly the exploration of religion and philosophy done in a way that Discol Elysium explored politics has a huge amount of potential. The idea gets me really excited and I want to write this now
What if there was a game just as introspective as Disco Elysium, but centered on spirituality and religion rather than politics?
It would probably be exactly as terribly boring as Disco Elysium is.
I tried to get into Disco Elysium, I really did. But the entire time I played it all I was thinking was how much I wish it was a book as originally planned instead. I don’t want to do fetch quest after fetch quest at an agonizingly slow walking pace, just for the privilege of reading the next paragraph in the book.
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