Ubisoft has responded to fears of bloat in Star Wars Outlaws following the revelation that a single planet will comprise two to three zones, saying that it won't be a "300 hour epic unfinishable RPG."
Valhalla only sucked because the grind you needed to fight any post mid game bosses would cause any sensible gamer to quit, far cry 6 was lit tho and if they do star wars like far cry 6 it would be good.
I actually finished Far Cry 6 recently, it ain’t that big at all, like 20 hours max. It doesn’t even have too many outposts had has no real towers at all.
Sounds a bit like a jab at BG3s length.
I thought they were talking about Valhalla.
That’s exactly what I thought. They’ve been criticized for years about making pointlessly enormous games like Valhalla and Far Cry 6.
Valhalla only sucked because the grind you needed to fight any post mid game bosses would cause any sensible gamer to quit, far cry 6 was lit tho and if they do star wars like far cry 6 it would be good.
I actually finished Far Cry 6 recently, it ain’t that big at all, like 20 hours max. It doesn’t even have too many outposts had has no real towers at all.
Exactly what I was thinking.
Seems like other devs would love the amount of freedom and time to build a massive RPG and praise it instead of taking petty swipes at it.