Wow. What an experience.

It wasn’t all smooth sailing. I even took a month break thinking I might not come back to it, but boy I’m glad I did.

I’m new to souls like, only having played Elden Ring before this (which was amazing). Sekiro was a game that I picked up afterwards, and struggled with early on. It felt like a departure to everything I’d learned in gaming to this point. You don’t want to dodge, you want to deflect. Holding block helps you recover. Parrying will beat a boss quicker than trying to drive down their health. Once these things start to click, defeating bosses feels like a true accomplishment.

Fighting the end game bosses had my heart rate going like no other boss battles I can remember. Elden Ring had some memorable and awe inspiring bosses, but the feeling in Sekiro when you’re about to break the posture of a boss for a final deathblow was indescribable.

If there’s anyone left who hasn’t given Sekiro a go, do yourself a favour. It takes some time for it to click, but when it does, it’s something special.

  • krzschlss@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    Sekiro is my favorite Fromsoft game. When I first played it I kinda hated it, but at one point the deflect system just clicked and I couldn’t stop playing after finishing ng+7 all endings…

  • MentalEdge@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Sounds like I have to give Sekiro a try. Love me a game with satisfying parrying/deflection mechanics over just pure dpsing.

  • mycus@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    Kind of a small spoiler, but:

    Only thing I have to say about anyone trying Sekiro is: don’t worry about dragon rot. It is not a big deal as you first think. Like, at all.

    Can you believe that actually put me off of playing it for a year or so?