Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 1 month agoEmbrace itlemmy.dbzer0.comimagemessage-square34linkfedilinkarrow-up1356arrow-down113
arrow-up1343arrow-down1imageEmbrace itlemmy.dbzer0.comStamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 1 month agomessage-square34linkfedilink
minus-squareDeconceptualist@leminal.spacelinkfedilinkarrow-up45·1 month agoBut… damage is applied at the end of the fall, not the beginning.
minus-squaresamus12345@sh.itjust.workslinkfedilinkEnglisharrow-up38·1 month agoIt was instantaneous, as it’s Fall damage, not fall damage.
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up13·1 month agoAnd fall damage is instantaneous unless you use that optional rule where falling far enough takes time.
But… damage is applied at the end of the fall, not the beginning.
It was instantaneous, as it’s Fall damage, not fall damage.
And fall damage is instantaneous unless you use that optional rule where falling far enough takes time.