I am looking for a game system for a modern urban fantasy campaign that I have built. The world is as if a standard fantasy world exists in 2023 on Earth. I am having difficulty finding a system I think would do this style of campaign justice, and could really use some help.

Systems I have contemplated and the reasons I am having difficulty: D&D 5e and Pathfinder 2e - don’t translate to modern world well Fate/Rules Lite RPGs - Doesn’t give players a sense of advancement/leveling Hero System/GURPs - Magic users are either very under powered or the point values get out of hand for non-magic users Savage World - Combat is grindy Open Legend - This has the flexibility, but doesn’t have any bestiary making every monster/npc necessitate creation from scratch.

Systems I think might work well for this: Genesys - The drawback is the narrative dice are sold out everywhere and secondary market for them is outrageous. WOIN - Just found this and think it is suitable, but would like opinions as I have just discovered it. BRP - Again just found this while searching suggestions and think it may work well, but would like opinions. New edition recently released.

Please let me know your thoughts on this.

  • Shurf116@lemmy.ml
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    1 year ago

    Storyteller (Mage the Ascension / Vampire the Masquerade both use this system) Or City of Mist

  • shani66@burggit.moe
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    1 year ago

    The storyteller systems are pretty good urban fantasy, You’d have to do so fiddling no matter what exact gameline you use tho. Changeling the dreaming and mage the ascension have a pretty fantastical feel to them that the others don’t.

  • tissek@ttrpg.network
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    1 year ago

    If dice is the only thing holding you back from Genesys there is the option to use one of the many dice roller apps. Not the same thing, but better than nothing.

    Beyond that… It all depends on what kind of story you want to tell and how you want the game to play.

    City of Mist (as also mentioned by @Shurf116@lemmy.ml )is a good option but you will have to rework its setting. As written the magic in CoM is hidden, and it has some sort of auto-hiding feature. Also the characters you play have some sort of legend awakened in them, or some myth. This legend is pulling the character towards avatarhood, becoming the legend and having it consume all their existence. Essentially game over. They are coming out with a cyberpunk edition of it that doesn’t rely on awakened legends. Tokyo: Otherscape is what you then are looking for and may fit better.

    If you want something darker there is Kult, but that too puts magic and such within the hidden realm. Urban shadows if you want more intrigue, but yet again magic is hidden (I think). Or as @rev@ihax0r.com is pointing you towards - super hero RPGs. But that is not my genre and cannot really give any recommendations.

  • Rev@ihax0r.com
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    1 year ago

    I’ve used Mutants and Masterminds for non hero games it works well but you have lots of hand holding for new players