This video is an incredible look into the idea of size and space in video games. Highly recommend a watch.

  • Frell@beehaw.org
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    1 year ago

    Jacob Geller is one of the best video-essayists on YouTube. The thoughtfulness with which he approaches games as pieces of art is rare, the sleek, striking way he presents his theses is rarer still. There are youtubers that I find more entertaining (HBomberguy, Folding Ideas) but no one that I find more engaging.

    “Who’s Afraid of Modern Art: Vandalism, Video Games, and Fascism” in particular had a profound impact on me (also loved the one about Golems). Being able to watch the better version of his videos (without the butchering to avoid YouTube’s copyright strikes) is like 80% of the reason why I got a Nebula subscription.

  • hybrid havoc@beehaw.org
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    1 year ago

    This got recommended to me the other day. Interesting, but damn was there a lot of filler in this script. I get that he’s trying to get across how these spaces feel to him, but like… it’s a long stairway dude.

    • Sentinian@lemmy.oneOP
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      1 year ago

      Yeah his style ain’t for everyone. Normally not a fan of filler unless its done in a way like how it was edited

  • Radicalized@lemmy.one
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    1 year ago

    This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.

    • Sentinian@lemmy.oneOP
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      1 year ago

      This was my first video of his, I loved it. The idea of space in a game is really interesting to me though so that might make me biased

      • hollo@beehaw.org
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        1 year ago

        You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.

        (I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)

      • liminis@beehaw.org
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        1 year ago

        Verticality and vertical space is one of my favourite topics in game design, wish it got more love in a theoretical and actionable sense.