I really hated the fact that there was no option to actually oppose those “people” from the government in a meaningful way, not just help another character.
What the fuck, we have an actual terrorist in our head that would lovely kill every single one of these fuckers if he had the chance, but we CAN’T??? And when we actually abandon them, it’s a mission fail and the whole DLC is inaccessible… Great
Fallout New Vegas lets you kill anyone you meet and story ACCOUNTS FOR IT. But in 2023 there’s not even a hint of that in a game that calls itself RPG.
CDPR really doesn’t want you killing bastards who actually are responsible for the horrible fucking state, not only of NC, but the entire country. Not even a hint of responsibility from their end, it’s just corporations.
Oh yeah, I’m sure there’s a whole discussion to be had about capitalist media that depicts anti-capitalist themes, but does it in such a watered down way, it’s more of an aesthetic than an actual criticism of what’s happening. I’m not sure if it’s always meddling or if it’s more that the people writing it are too liberal to have a clue how to represent such a thing. I mean, I admit that even with what I know, it is a challenge to write a fictional representation of such matters because there is always some element of it being divorced from the realities, but I’m sure if I was writing a cyberpunk-esque story, it’d be one that involves people being organized against the source of the problems and contending with the unique technological challenges involved in opposing it.
Like I say, the game is very much into existentialism, it’s not about changing the society nor the world, but rather what would you do if you are put in that world. (with restrictions in the case of game being restrictive in terms of choices) Phantom Liberty is about what would you do if you are told that there is a cure but then stuck in a hard rock of whether to trust random person with immense power or US (NUSA) that promise to cure V (Player character).
I really hated the fact that there was no option to actually oppose those “people” from the government in a meaningful way, not just help another character.
What the fuck, we have an actual terrorist in our head that would lovely kill every single one of these fuckers if he had the chance, but we CAN’T??? And when we actually abandon them, it’s a mission fail and the whole DLC is inaccessible… Great
Fallout New Vegas lets you kill anyone you meet and story ACCOUNTS FOR IT. But in 2023 there’s not even a hint of that in a game that calls itself RPG.
CDPR really doesn’t want you killing bastards who actually are responsible for the horrible fucking state, not only of NC, but the entire country. Not even a hint of responsibility from their end, it’s just corporations.
Oh yeah, I’m sure there’s a whole discussion to be had about capitalist media that depicts anti-capitalist themes, but does it in such a watered down way, it’s more of an aesthetic than an actual criticism of what’s happening. I’m not sure if it’s always meddling or if it’s more that the people writing it are too liberal to have a clue how to represent such a thing. I mean, I admit that even with what I know, it is a challenge to write a fictional representation of such matters because there is always some element of it being divorced from the realities, but I’m sure if I was writing a cyberpunk-esque story, it’d be one that involves people being organized against the source of the problems and contending with the unique technological challenges involved in opposing it.
Like I say, the game is very much into existentialism, it’s not about changing the society nor the world, but rather what would you do if you are put in that world. (with restrictions in the case of game being restrictive in terms of choices) Phantom Liberty is about what would you do if you are told that there is a cure but then stuck in a hard rock of whether to trust random person with immense power or US (NUSA) that promise to cure V (Player character).