Gotta love DRM that makes paid versions of games worse than pirated stuff.

  • TwilightVulpine@kbin.social
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    COO says coming benchmarks will show anti-piracy tech has no performance impact.

    They do decryption and network calls during runtime. Computers are not magic, you cannot do additional processing, call on external resources and not have a performance impact. I will never trust when they say this, not once ever. They have a vested interest in convincing people of this even if it’s simply not possible.

    • SenorBolsa@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      1 year ago

      on a modern PC doing that is almost entirely trivial if implemented correctly, I hate DRM but to be honest they may be right that it has no appreciable effect on the final performance of the product for the vast majority of users. Of course that’s dependent on proper implementation, what are the odds these folks at Denuvo can do that? pretty low.

      Activation limits and compatibility are the biggest issues for me.

    • jarfil@beehaw.org
      link
      fedilink
      arrow-up
      0
      ·
      1 year ago

      Well… modern computers have crypto accelerating instructions, and games rarely use all the cores to their full potential, offloading as much as they can to the GPU instead, while network traffic is relatively minimal, so it is possible to run a lot of stuff on the same computer without impacting the performance of the game itself.

      That doesn’t fix the rest of the problems, though.

      • TwilightVulpine@kbin.social
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        Sure if the person’s PC is well beyond what is required they won’t notice it, but I’ve played on old and underpowered PCs with bad internet connections enough not to assume that there will be always plentiful resources to spare.

        • jarfil@beehaw.org
          link
          fedilink
          arrow-up
          0
          ·
          1 year ago

          Fair point, but does Denuvo apply to games that run on underpowered PCs? I might be mistaken, but I thought Denuvo was only meant for the “AAA” titles that require top tier hardware anyway.

          • exu@feditown.com
            link
            fedilink
            arrow-up
            2
            ·
            1 year ago

            What i you’re right at or below the “minimum requirements” for an AAA game? Should those people just not get to play?

            • jarfil@beehaw.org
              link
              fedilink
              arrow-up
              0
              ·
              1 year ago

              Then you’d get a degraded experience anyway, I don’t think the difference would be noticeable. Where it would be noticeable, would be with retro games on pretty old hardware.

              Either way, even if it were to slow a game by 50%, that would still not be the biggest issue with Denuvo.

              • redfellow@sopuli.xyz
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                One percent from ~ 45avg fps, especially the low drops, feel worse when there’s even more intermittent losses from DRM.

                It’s harder to notice a few fps drop at 100+.