Hey folks, the beta for Shattered Pixel Dungeon v2.4.0 should be ready to start this coming week!

The beta will have everything I’ve shown off so far, including a new item category, changes to alchemy, and changes to the Duelist. There are also some levelgen additions! Entrance and exit rooms in particular are going to become more visually varied.

  • 00-Evan@lemmy.worldOPM
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    7 months ago

    Pushing a new generator is mainly useful so things like progression-dependant item drops (e.g. guidebook) don’t affect levelgen otherwise. I can’t really do things like keep adding generator pushes for new content I add, it would become a mess, not work in all contexts, and the levels would still be different unless I did something like put in an option to just not include the new content. Every update since I’ve added seeds has done something that changes the dungeon and that’s just the nature of the seed system in a game that gets updates.