They did in the directors cut or whatever the revised version was called. They got so much flak for the boss fights (because they were contracted out it seems) that they redid them entirely like a year after the game came out.
Yeah, the strat to beat them non lethal is basically unload all your massive lethal weaponry on them until they have a tiny bit of health, then tase or tranq or whatever non lethal right at the end.
Which is kind of lame, but it is basically the same as the few similar types of battles in the original Deus Ex, though some of those you can avoid various story paths or outright flee from them.
Out of curiosity… anyone know if it is even possible for Gunther to just not survive Liberty Island without you killing him?
Maybe set up TNT boxes that get shot by enemies as he escapes and blow him up? Or is he just invincible in the first level?
I feel you. There should have been an option to avoid those fights for the non lethal players.
I feel like they did add that option but it was well after I finished it with the same problem.
They did in the directors cut or whatever the revised version was called. They got so much flak for the boss fights (because they were contracted out it seems) that they redid them entirely like a year after the game came out.
Yeah, the strat to beat them non lethal is basically unload all your massive lethal weaponry on them until they have a tiny bit of health, then tase or tranq or whatever non lethal right at the end.
Which is kind of lame, but it is basically the same as the few similar types of battles in the original Deus Ex, though some of those you can avoid various story paths or outright flee from them.
Out of curiosity… anyone know if it is even possible for Gunther to just not survive Liberty Island without you killing him?
Maybe set up TNT boxes that get shot by enemies as he escapes and blow him up? Or is he just invincible in the first level?