A visual effects artist has revealed the reason why special effects in movies are so much “worse” now.

Fans have long lamented the declining quality of computer-generated imagery (CGI) as a seemingly increasing number of blunders are picked up by eagle-eyed viewers upon almost every big release.

From movies such as Cats, Hulk and Aladdin to Avengers: Infinity War and the latest Mad Max instalment, Furiosa, on-screen glitches and some low-quality visuals have been jarring for moviegoers. The phenomenon is now so ubiquitous that flaws are apparent even in trailers for unreleased movies, such as the forthcoming remake of The Crow.

“VFX artist here, heres what happened,” he began. “Clients continually change the brief. Shot design and planning are no longer a priority, and we have a lot more work to get through in a shorter amount of time.

“We have and can create work better than back in the day, it just needs the right leadership team, planning, and time to make sure it happens.”

Edji explained that the average film now changes a lot more during postproduction than it used to, adding, “This means new work gets added to our plate and work we’ve already started (and sometimes even finished) gets scrapped. The ‘fix it in post’ mentality also doesn’t help.”

He implored people to not blame VFX artists, saying: “It’s almost always the studio/leadership team who is responsible for when things don’t get done up to scratch and never the actual artists’ fault.”

  • laughterlaughter@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    17
    ·
    edit-2
    5 months ago

    What about the countless of times you’ve seen good CGI - and didn’t notice?

    This article is just an exaggeration.

    Edit: lol at the downvotes! Bash CGI as much as you want, but c’mon. Recognize the good work too.

        • TachyonTele@lemm.ee
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          5 months ago

          The article has nothing to do with invisible CGI. It’s about the state of the industry.

          • laughterlaughter@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            4
            ·
            edit-2
            5 months ago

            Oh.

            But why is the headline “Artists explain why CGI is worse now”, when CGI isn’t really worse overall?

            • TachyonTele@lemm.ee
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              3
              ·
              edit-2
              5 months ago

              You should try actually reading the article. That has all the words that appear after you click on the link to it.

              You read those words, and hopefully you’ll understand what’s going on in this post.

                • TachyonTele@lemm.ee
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  arrow-down
                  3
                  ·
                  edit-2
                  5 months ago

                  Nah, I know you won’t anyways. You’re the type that likes to argue meaningless points that don’t have anything to do with the subject at hand. It’s just your nature. And that’s ok, there’s nothing wrong with being you. Never let anyone tell you otherwise.

                  Enjoy your weekend.

    • TheOakTree@lemm.ee
      link
      fedilink
      English
      arrow-up
      4
      ·
      5 months ago

      One can both celebrate the good and criticize the bad. This article seems to focus on criticism, which does not exactly mean it’s an exaggeration.

      I think you missed the point.

    • ouRKaoS@lemmy.today
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      3
      ·
      5 months ago

      A friend of mine was baffled when I told him that Tarkin was CGI in Rouge One