- cross-posted to:
- hackernews@derp.foo
- cross-posted to:
- hackernews@derp.foo
Saw this on Hacker News; it’s an ongoing compendium of classic BASIC games, rewritten in up to 10 accepted programming languages; as well as space for “alternative” languages.
Saw this on Hacker News; it’s an ongoing compendium of classic BASIC games, rewritten in up to 10 accepted programming languages; as well as space for “alternative” languages.
I did this with a BASIC game called Wizard’s Castle that I played a lot of as a kid. The first step was to “reverse engineer” the manually-compressed BASIC code and write up a spec. Then I rewrote it in Rust as a learning exercise. 🙂
https://github.com/beejjorgensen/Wizards-Castle-Info