OP must follow Rox News.
As a geologist I will retort that if Minecraft environments had eroding surfaces like real life does then that bedrock would also be visible at the surface. Outcrops are just areas that are experiencing erosion rates faster than areas that are overlayed with soil. That said, there are a cool Minecraft programs for geological processes that have been shown to be educational.
There is one comma in the whole picture and it is killing me
Don’t, have to be weird about it though.
Geologists clearly use custom world generation rules.
-60 since 1.19 or something
deleted by creator
Checkmate atheists
I’ve had many hundreds of hours of Minecraft these past few years but… What’s layer 4?
Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.
Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island
They changed the height of bedrock?
bedrock now spawns around Y=-60, give or take a few blocks
Why would they move the bottom of the world below 0 instead of just moving sea level upwards?
Compatibility with existing worlds
In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction
Why didn’t they just move all the old stuff up?
that would require moving every single thing up which would break a lot of stuff like mod/plugin data
That would probably cause a lot of lag and bugs
That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You’re not supposed to get under the bedrock.
I bet YOU didn’t play Minecraft, and you call yourself a geologist??? Ametures!
The first 3 layers (horizons) are A, B, and C, respectively. Ask me how I know
We’re being played for fools…