It’s a coop game and what they’re describing sounds more like “progression” than microtransactions. Unlocking new things is a core gameplay mechanic going back to before the Internet. Did I miss where it implies anything about microtransactions or pay to win (again: coop game)
Are you assuming microtransactions? If you’re right, I’m with ya, but what’s the over/under there? Sans such bullshit tactics, I’m tentatively optimistic, NGL.
Hard pass for me. If they mean I’ll have to pay or grind for game altering mechanics, then I’m out.
It’s a coop game and what they’re describing sounds more like “progression” than microtransactions. Unlocking new things is a core gameplay mechanic going back to before the Internet. Did I miss where it implies anything about microtransactions or pay to win (again: coop game)
If it’s that, then all good. I’m just traumatized by what publishers have been putting out lately.
Fair enough, I felt it important to clarify (and check) so these developers and Team 17 aren’t unfairly punished by the general state of the industry.
It doesn’t seem like you need to worry here.
Nothing inside a video game should cost real money.
Are you assuming microtransactions? If you’re right, I’m with ya, but what’s the over/under there? Sans such bullshit tactics, I’m tentatively optimistic, NGL.
Yup, MTX. I don’t want to pay or grind a battlepass.