nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 15 hours ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1122arrow-down11cross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.world
arrow-up1121arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 15 hours agomessage-square21fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.world
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up17arrow-down2·12 hours agoThey’re still at it, they bought Campo Santo (Firewatch Devs) in 2018 and now their game In The Valley of Gods is never gonna happen, they worked on Alyx instead. They poached a bunch of folks from Hopoo Games recently too.
minus-squaredrkt@scribe.disroot.orglinkfedilinkEnglisharrow-up9·6 hours agoYou speak of developers as if they have no agency. The Hopoo folk left because they didn’t want to work on RoR anymore.
They’re still at it, they bought Campo Santo (Firewatch Devs) in 2018 and now their game In The Valley of Gods is never gonna happen, they worked on Alyx instead.
They poached a bunch of folks from Hopoo Games recently too.
You speak of developers as if they have no agency.
The Hopoo folk left because they didn’t want to work on RoR anymore.