• Katana314@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    4 hours ago

    I think a lot of this would change if games didn’t have so much loading and setup. You get the opening logos, loading, then main menu, then continue at the checkpoint you were at, then recontextualize where you were, then finally get to some fun task. That can feel fatiguing to do all that setup.

    A lot of this changes through console “sleep modes” that keep a game in memory for multiple days.

    • ryathal@sh.itjust.works
      link
      fedilink
      arrow-up
      2
      ·
      40 minutes ago

      It still depends on the game, even with instant loading there’s various time commitments a game realistically takes. 15 minutes of Skyrim isn’t very fun, but 15 minutes of vampire survivors is awesome. 2 hours of time is a different story though.

    • cm0002@lemmy.worldOP
      link
      fedilink
      arrow-up
      6
      ·
      3 hours ago

      recontextualize where you were, then finally get to some fun task

      This is my hang up, the other parts are pretty meh with the advent of SSDs and such and I’m old enough to remember how long things took in the before times lol

      But man, games are much more complex now and once you’ve lost that inertia it can take awhile to get going again on a game because of that whole recontextualiztion process and if it’s been long enough, re-familirizing yourself with controls and everything too.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      3 hours ago

      Getting rid of those intro logos and stuff is one of the first things I look up how to do when installing a new PC game. I do love the PS5 sleep where I can literally just keep the game running and instantly go back to where I left it as if I had the console “on” the whole time; but it’s only good if I’m wanting to play that same game and not jump to something else.

      • Druid@lemmy.zip
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        2 hours ago

        I feel like keeping the console in rest mode for prolonged periods of time may be damaging to the console and consume too much power. Do you know anything about that? And for how long would you do that overall?

        I just remember back when the solution for suspending a run in Returnal was to set your console to rest mode which is just completely asinine to me. Thankfully, they came to their senses and added run suspension to the game - closing the game doesn’t kill your run anymore.