Hey Dungeoneers, Shattered v2.2.0 has been released!
v2.2.0 includes a brand new quest in the caves, almost 20 minutes of new music, and substantial improvements to the prison and sewers quests! there’s also the usual bunch of big and small tweaks and bugfixes.
Not to be a buzzkill, but I’m not crazy about some of these changes.
Yes, I’ve had my share of annoyance in both trying to find the ghost and trying to get him out of my way. But, confining him to one small room? That’s just too sad… Please let him roam freely again…
Also, expanding the Huntress’s talent to all potions sounded great - until I threw a potion of liquid flame at a barricaded door and the new grass caused the fire to spread out of control. [The expected burn-area was plant-free, and corners in the corridors wouldn’t’ve let me stand any farther away.]