The Elder Kings 2 is a new and amazing mod for Crusader Kings 3 that allows you to shape the face of Tamriel with your dynasty. If you love elder scrolls lor...
The Fallen Eagle - last days of antiquity. Pretty fun mod and actively being developed
LotR: Realms in Exile - Middle Earth Mod. Have tons of potential but development is slow and moved in very weird direction adding many noncanon realms in far south and not having elves, dwarves and hobbits at all. Orcs are pretty fun though.
Godherja - probably biggest mod now, about fantasy apocalypse-in-progress world.
The Way of Kings CK3 - based on Sanderson “Stormlight Archives”, didn’t played much, seems fairly oneshotter though
Shogunate - Japanese age of war mod. Pretty good, but being hampered by not enough customisation options.
Princes of Darkness - oldest total conversion still in work, based on Vampire: The Masquerade TTRPG. Pretty good, with many interesting bookmarks and characters.
Apotheosis - about hellenic age, pretty neat
There’s more, but i checked those ones.
Dishonorable mention: The Bronze Age - super high potential mod that was abandoned by devs and then they pretended to work on it for almost 2 years. Not cool.
Yeah, though CK3 have slight better track on this than most games. This was the only major total conversion abandoned so far. Problem is, it was half-offcial, they started to work on it months before release, allowed by PDX, what you see now is basically the state they already had on release of the game.
It’s not released yet and don’t know when it will be. It is made by the same team as their mod for CK2, which means the possibility of epicness is high.
To go with the Elder Kings, there are some mods (all in workshop):
Art Mods - for Dwemer, Dunmer, Reachmen, Nords etc. etc. there are for most cultures now, but you can have only one active at the same time since it replace all art. Definitely worth it since art assets are largely vanilla in mod now.
Patch for character finder (that’s the name) - displays artifact in character finder, great to search for some unique things to steal (you can have multiple daedric artifact and do not have to be daedric champion or worshipper for that)
No beastfolk limiters - if you want to marry some baldy skin human when playing as Khajiit (or vice versa)
EK2 hold cities and academies - so you can personally hold those kind of holdings.
Cancer can duck itself - so your long lived elves won’t die off in their youth (aging mechanic and stress is pretty broken right now so they will drop dead at half their supposed age from random reason or suicide anyway, but this mod will improve situation somewhat)
More legacies - just more choice
Cadet branch hard limiter - i hate cadet branch spam
Court artifacts in inventory - streamlines very clunky interface part
Lifestyle XP from skills - highly configurable mod that will give you additional lifestyles XP, notably fun in EK2 since traits reducing it are very common.
All of those except art mods, beastfolk limiter and hold cities and academies also work in vanilla.
Looks interesting.
Looking for mods that might be of interest as well.
Full conversions:
EK2 - duh
The Fallen Eagle - last days of antiquity. Pretty fun mod and actively being developed
LotR: Realms in Exile - Middle Earth Mod. Have tons of potential but development is slow and moved in very weird direction adding many noncanon realms in far south and not having elves, dwarves and hobbits at all. Orcs are pretty fun though.
Godherja - probably biggest mod now, about fantasy apocalypse-in-progress world.
The Way of Kings CK3 - based on Sanderson “Stormlight Archives”, didn’t played much, seems fairly oneshotter though
Shogunate - Japanese age of war mod. Pretty good, but being hampered by not enough customisation options.
Princes of Darkness - oldest total conversion still in work, based on Vampire: The Masquerade TTRPG. Pretty good, with many interesting bookmarks and characters.
Apotheosis - about hellenic age, pretty neat
There’s more, but i checked those ones.
Dishonorable mention: The Bronze Age - super high potential mod that was abandoned by devs and then they pretended to work on it for almost 2 years. Not cool.
That last part seems like a lot of mod projects, tbh.
Yeah, though CK3 have slight better track on this than most games. This was the only major total conversion abandoned so far. Problem is, it was half-offcial, they started to work on it months before release, allowed by PDX, what you see now is basically the state they already had on release of the game.
Plus, CK3 has A Mod of Ice and Fire.
What could be better?
It’s not released yet and don’t know when it will be. It is made by the same team as their mod for CK2, which means the possibility of epicness is high.
Noice.
I’m re-reading AGOT for the first time now.
Feels kinda different 30 years later when the 6th book is still not written.
I know, right?
Series started in 1996 and is reaching its 30th anniversary (it’s currently 2023).
That’s… bad, actually. Fans have died not knowing “what happens next,” let alone the ending.
Not including After the End on here…tsk tsk
They aren’t even on workshop.
To go with the Elder Kings, there are some mods (all in workshop):
Art Mods - for Dwemer, Dunmer, Reachmen, Nords etc. etc. there are for most cultures now, but you can have only one active at the same time since it replace all art. Definitely worth it since art assets are largely vanilla in mod now.
Patch for character finder (that’s the name) - displays artifact in character finder, great to search for some unique things to steal (you can have multiple daedric artifact and do not have to be daedric champion or worshipper for that)
No beastfolk limiters - if you want to marry some baldy skin human when playing as Khajiit (or vice versa)
EK2 hold cities and academies - so you can personally hold those kind of holdings.
Cancer can duck itself - so your long lived elves won’t die off in their youth (aging mechanic and stress is pretty broken right now so they will drop dead at half their supposed age from random reason or suicide anyway, but this mod will improve situation somewhat)
More legacies - just more choice
Cadet branch hard limiter - i hate cadet branch spam
Court artifacts in inventory - streamlines very clunky interface part
Lifestyle XP from skills - highly configurable mod that will give you additional lifestyles XP, notably fun in EK2 since traits reducing it are very common.
All of those except art mods, beastfolk limiter and hold cities and academies also work in vanilla.
More in next post.