Developers will be required to disclose if their game uses kernel anti-cheat. This applies to both new games and existing games. Non-kernel anti-cheat is encouraged to be disclosed as well, but it’s only mandatory for developers to declare if they’re using kernel anti-cheat for the time being.
It’s worth mentioning that many games use kernel anti-cheat on windows, but only use user space anti-cheat on Steam Deck and Linux.
FYI - the owner of this site, gamingonlinux, was a mod on the !linux_gaming@lemmy.ml community until they were caught abusing their moderator powers. Then they deleted their account and complained on mastodon that it’s stupid design that mod logs are public. [Screenshot]
Instead, here’s a link to the official post https://steamcommunity.com/groups/steamworks/announcements/detail/4547038620960934857
It’s horrifying to me that any of these fucking games are running outside userspace. Is anti cheat the only reason why that is necessary? Why is it necessary for anti cheat?