Motorcross Enthusiast
West Virginia University (CFB and CBB)
Tennessee Titans and Nashville Predators
Elder Scrolls Online (Xbox NA)
Rocket League
Helldivers 2

  • 0 Posts
  • 50 Comments
Joined 5 months ago
cake
Cake day: April 29th, 2024

help-circle


  • Depends. Had a client pull a knife on me once, and another dragged me around the facility for an hour while he tried to break down a door to “kill” another client because he had stolen the change from a $5 Taco Bell gift card.

    The other incident being was a coworker harboring one of the fugitive kids at her house with her like…6 children while her husband was away in Nebraska for work. Randomly saw her in family court a year later while I was working another job, hopefully while her husband fights her for custody of the kids…







  • Don’t get down; the specific team ones will probably be difficult for a while but my whole existence on the CFB Reddit was really game threads. Off-season was hard as a I normally wouldn’t comment much unless it was my specific team being talked about, and I’d be surprised if we even had every P4 team represented at this point. I’m hoping it turns into an opportunity to get into other team game threads and learn more about them, but I have season tickets to WVU so home games will be hard to keep up with in-thread.







  • CMLVI@lemmy.worldtoFediverse@lemmy.worldCurrent best lemmy clients
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    1
    ·
    edit-2
    1 month ago

    I’m a Boost truther. I loved Boost for Reddit, and the dev is usually super responsive in the subreddit when it was a thing. I also used many Reddit apps; BaconReader, Relay, and Apollo on iPhone back when I had one. Boost was easy favorite. I’m not entirely sure how it plays with every lemmy instance though, as I’m just on .world






  • The further out my perspective is, the harder for me it is to see this as a “long-term” game, or GAAS. The game play loop is very shallow, as it’s a repetitive grind to unlock just weapons, abilities, or “unseen” buffs with timers or health or ammo. The meat of the game is the narratives within missions which the community can create. Nerfing effective weapons makes it harder to create these narratives. We’re supposed to be bumbling, idiot, expendable soldiers that prevail against the odds, but the odds continue getting harder for us arbitrarily based on %s the devs see in usage and kill counters. If a weapon overperforms, give us more enemies, don’t decrease its effectiveness. The whole point of the game is to kill en masse. Give us more masse, then tune the underperforming weapons and call-ins as needed.

    The community had wild storylines going and carried so much of the launch hype based solely on diving with your friends, blowing each other up, and doing cool shit. If you take away what allows us to do cool shit, then there isn’t much else left to play with.