It’s funny, cuz i remember tons of responses like that when i used Reddit, too. But the onslaught was often worse cuz the larger user base had more power to bombard you with insults about how wrong you are, and give you 49 downvotes in 10 minutes just cuz you give some criticisms about a popular game you didn’t happen to enjoy and forgot to add reluctant praise to (“i recognize it’s a great game and well made, but its just not for me sad face.”)
I think this is just a bad part of the internet, in general. Similar things would even happen in AOL chatrooms if someone voiced a disliked opinion, I remember Diamond chat would get crazy
I didn’t like it, myself. I played through to the end and found it incredibly tedious for what you got out of the story, which was basically just a tale about a macguffin in the ocean with sea monsters. The biggest complaint was how painful they made navigating the memory scenes. Every time you want to do anything, you first gotta backtrack all over the ship and you gotta wait through these intro and outro cutscenes and music, and it got old very fast for me. I also got tired of the entire gimmick about 25% in, as there is no variation to the puzzles in the game, they are all set up the same—try to identify people based on surroundings and descriptions, 60+ times. The art direction was really impressive at first, but quickly became dull to me around the time the gimmick started the wear thin.
Tl;dr: it’s admittedly a very creative take on a mystery game, but unfortunately playing through to the end is tedious and lacks needed QoL features.