No wub-wub.
No wub-wub.
Personally, I want to see better bounty hunting. What we have now are just kill missions and there’s not much finesse to it.
I want to have to track my prey down to somewhere inside a bustling city or outpost, or find where they’re hiding in an abandoned asteroid mining facility. Missions should go through several stages, where we have to track down and interrogate outlaws that might know where our target is. I’d also like to see apprehension missions be worth a lot more than kill missions.
I think there’s a lot they can still do with this profession!
As funny as it may sound, I’m mostly interested in FPS. SC has all the aspects of the best shooter games out there… CIG just needs to make it work right. Loot like Tarkov, movement a lot like PUBG, the concept of PvP across an entire planet surface… what’s not to love? And I really like the direction towards more realistic movement and injuries. Games like COD just aren’t that fun anymore and I’m looking for something that you need to put a little more thought and effort into to be successful.
Unfortunately FPS is in a really bad state, with all the bunny hopping in AC and server desync in PU. NPC bunker missions can be fun when the NPCs work, but it’s usually just like shooting mannequins.
Someone just posted another shot of this outpost set in another biome, probably from an ISC:
These are supposed to come with 3.20 right?