I can confirm that Hyprland also works from GDM
This might sound a bit heretical, but you could carefully pick and match a variety of software and configuration to your individual needs, turning your tiling wm into a fully functional desktop environment, or you could just install a tiling wm into an existing desktop environment and get something useful with like ten percent of the work.
I know that I have done the former multiple times, only to fall back to existing desktop environments again because it’s just a lot less work and often works better, since you don’t have to take care of getting things like screen sharing or media buttons to function.
Especially LXQt and Xfce make it very easy to run a tiling window manager, but you can also find extensions/plugins for KDE or Gnome to make them tile. I’m personally running Gnome with the Pop Shell extension right now
Damn, who’s cutting onions here ;_;
Also the Apple Pippin. And third-party Macintosh clones. And the Twentieth Century Macintosh. And the Apple III.
Especially before Steve Jobs took over Apple again they had what feels like more flops than successes.
Yeah, I’m making a lot myself too, but I sadly don’t have the storage space for large amounts of food. And the homemade goods are often more expensive, unless you can get veggies on the cheap from a farmer
It gets even worse when a number of anime aren’t even licensed for your country so you can only stream them via VPN. Looking at you Crunchyroll
I agree with the Runtime being slower. These days Android doesn’t technically use the JVM anymore but the Android Runtime, ART for short, that actually performs ahead of time compilation to native code for the byte code for increased performance. Still, the Java Runtime it implements is very heavy and comes with it’s own overhead, so native Android code written in Java/Kotlin is generally slower than native iOS code written in Objective C/Swift.
The kernel architecture does influence more than just the hardware it can run on though. Microkernels for example are generally more secure but slower than monolithic kernels
Microkernels aren’t better per se than monolithic kernels. Their main advantage is increased security. Only a small portion of the Kernel actually runs in Ring 0, the most privileged level where the code has full access to the computer. Drivers and the like then technically run as separate, less privileged programs that interact with the kernels via messages. This greatly reduces the attack surface on the kernel and prevents crashes or memory access from a faulty driver.
This comes at a cost though. While microkernels are generally more secure, they are also less performant. Each message means overhead and a context switch you don’t have in a monolithic kernel.
The discussion between the two kernel types has been going on for the last thirty years and was famously the source for a long argument between Linus Torvalds, founder of the Linux Kernel and Andrew S Tannenbaum, creator of the Minix kernel.
In the end the XNU kernel isn’t even a full microkernel, but a hybrid kernel, trying to take the best of both world by originally taking the Mach microkernel and then implementing the 4.3BSD monolithic kernel on top of it. There are even project to do the same with Linux, like L4Linux
Overall the choice of kernel doesn’t hold Android back in comparison, Linux is an extremely capable piece of software that runs on anything from small microcontrollers to all of the world’s largest supercomputers. Though Google’s newest OS project, Fuchsia, actually uses a microkernel for increased security. And it doesn’t use Linux because of licensing, but that’s a whole other can of worms
I honestly just threw it together, let me write down what I did:
If I could actually get those for 1000$ I would do that. Just spent 260€ for a new 16tb one…
“Dammit, for some reason I can’t kill all the children, a few of them always survive, I must have a leak somewhere”
Yeah, that’s why I added “according to some sources”, I can’t speak Korean, so I can’t verify it
I’m pretty sure Kim knows at least. He grew up in Switzerland after all and speaks Korean with a Swiss accent, according to some sources
That’s not really what that blog post is talking about. Lua isn’t actually particularly old as far as programming languages go and one of the most commonly used scripting languages in game development, due to it’s easy embeddability. And it’s a perfectly fine language in that regard.
Their problem is that they built their own visual scripting language on top of Lua called BlockBuilder. And that comes with quite a bit of overhead, since the way they’re doing it needs a number of additional heavy operations. And Lua is a full blown programming language that comes with a lot of functionality that they don’t need for that use case, but still need to account for.
So the complaint is, that they used Lua instead of using a simpler and constrained language
That’s a rather rose-colored view of the game. One thing is certainly true about Spore: It’s absolutely unique in its genre and we haven’t really seen the like since.
But it certainly had its flaws when it came out. The main one being that the further into the game you got, the more lackluster it felt. With the space exploration endgame feeling rather empty and basically the same every playthrough, with how you developed your creature having very little impact.
There was also the whole DRM controversy which everyone complained about. The game had to be activated via EAs online servers and you could only activate it five times total. And changing your PCs hardware was seen as a new PC which needed a new activation
Yeah, they are part of the European Economic Area, but not part of the EU proper. Same as Iceland. The main reason for opposing full membership for the longest time has actually been fishing rights, which are often more strict in the EU
Yeah, if the attacker is in a position to do a MitM attack you have much larger problems than a ssh vulnerability that so far can at most downgrade the encryption of your connection in nearly all cases
You could get an android tablet that can run LineageOS and install that on there without GApps/microg, so without any Google services. That way you can have a Google free tablet that’s also properly optimized for a touch workflow.
If you still want a tablet with a proper GNU/Linux distro you basically have two choices I know of right now:
One is the Pinetab 2, it’s not too expensive, but the hardware is a bit limited, both in terms of processing power and display. Software support can also be spotty.
The other would be buying a x86 tablet and installing a regular Linux distro on there. I personally had some luck with the Microsoft Surface tablets, but you can get cheaper ones too. Just check on whether Linux will properly run on it beforehand, especially the cheaper Chinese ones based on Atoms often have driver issues or don’t even boot Linux at all (my biggest enemy on cheap devices: 32bit UEFI with 64bit OS. It’s nearly impossible to boot Linux on those).
There’s also the Librem 11 but in my opinion it’s overpriced for the hardware
I’ve looked it up and it’s even uglier and I can kinda understand why they did it this way Basically, for their “integrations” they aren’t using any official APIs. Instead they just use the websites and automate them via the Playwright framework. So for each user they have a VM running with a Chrome browser to access the services. So now they have the problem that they need to get their users session cookies into the browser. And the easiest solution for that is having the users access their VM via VNC and just log into the automated browser.
This is such a hacky solution that I’m actually in awe of it’s shittiness. That’s something you throw together in an all-nighter during a Hackathon, not a production ready solution