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Cake day: June 28th, 2023

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  • There are two places you can go to trigger Act 2, either by going into the elevator in Grymforge or continuing into the Mountain Pass after meeting/fighting the Githyanki.

    There’s a popup in each area to be sure you’ve finished what you want to, as moving to either area progresses the story and quests, and some stuff you don’t do is left undone.

    There’s a similar popup between Acts 2 and 3, though there’s only one way to go for that and once you do, you can’t fast travel back to anywhere in Acts 1 or 2.



  • As someone who dipped their toe into Payday 2 and is beginning to swim in Payday 3, I’m not shocked. Payday 3 is missing a lot of quality of life features that Payday 2 has, and has a lot less content. Plus, Payday 2 has been around forever and Payday 3 is fundamentally different enough that a fair fraction of folks probably just won’t ever feel any need to switch.

    That said, I think Payday 3 has a better skeleton that Payday 2, especially for new players like me, and I’m excited to see it grow (and become something more than the minimum shippable product) over time.


  • Right - in fact, from my knowledge, heat pumps only see use over direct electrical heating because they are effectively more than 100% efficient. They move more heat energy from outside to inside than they use in the transmission.

    The breakdown between gas and electric heating isn’t necessarily a matter of how efficiently the energy is used once it gets to the home, it’s how expensive it is to get it there in the first place. In a lot, if not a majority, of places, it’s much cheaper to get gas piped in than it would be to pay for the same amount of heating via direct electric resistance. Heat pumps change the equation because they can make electric heating in places that don’t get outrageously cold economically competitive with gas.




  • Oh this is exactly one of the reasons my group is switching to PF2e. I got introduced to TTRPGs via 5e but there’s so much about it that irks me. The caster/martial gap, the “big 3” saves that you just have to take Resilient to make work at higher levels, that AC just doesn’t scale properly, balancing combats (especially at high levels), Rogue having a huge gap in subclass features, classes having dead levels, etc.

    My group was a little trepidatious about Pathfinder 2e but Foundry automating a lot of the math has been super helpful. We’ll be starting a proper Spelljammer-inspired interplanar campaign once the remaster releases.