You’re in the UK? Lol
You’re in the UK? Lol
Someone got on with Skate? I loved THPS but when I tried Skate it was dull and boring. Probably managed 10 mins then never played again.
I tend to use less powerful bows or weaker pals to weaken, call back your pal when most work has been done and use better balls for stronger pals.
Looks good.
I really like OpenSuse, but the setup and configuration wasn’t easy or straightforward. Manjaro had a superior way to setup partition for example. If they make this process smooth, it would really help folk experience a great OS that just works and is up to date.
<mint just works, y’all jokes>
The community centre can be a really interesting place.
Going to the mines can also be quite rewarding.
I use Linux, so not Nvidia. AMD is great. Good power for the money.
But then they couldn’t trick consumers into voting for them. There isn’t enough rich people to win so they have to trick people into thinking they are working in their interests.
No. It is a conservative government funded by businesses. They represent them. This was a political way of saying “no” while trying to look like they give a shit.
I’ll be honest, and sorry in advance, but it’ll help you more. Your cynicism is probably the thing getting in the way. I understand it’s rough and not fun, but you’ve got to avoid it grinding you down.
You need to give yourself reasons to stand out. Making a half baked unfinished engine that no one uses isn’t as impresive as improving an existing one that people use. Greenfield projects are rare and you probably not going to get that as a first role. So you need to prove to employers you can take legacy code, learn it, understand it, improve it and get it live. Demonstrating you have the capability to do that on a FOSS project demonstrates you may be able to do that on an in-house engine. You also learn from the code others write. Why did they do it this way? Is it better? What are the pros and cons? Degrees differentiate, yes, but a green person out of uni vs someone who has proven they can do a similar job, you have an advantage. Plus, 5 PRS is probably easier than a new engine. Making one from scratch cannot hurt, but it doesn’t prove everything they need to know. Businesses hire because they have a problem and need someone competent to solve that problem. Tick those boxes and remove the risk and you have reasonable chances.
If you only demonstrate you’re not comfortable going out of your comfort zone and getting your hands dirty, you are not helping yourself.
So give them reasons to hire you, give yourself a chance, and keep applying. Give yourself a 2% chance, apply to 50 jobs, give yourself a 10% chance, apply for 10, but always go over the odds.
Remember, industry is rough right now. A lot of experienced proven folk got let go in last year. Might need to improve your odds and bide your time.
They could maybe hire some testers. If you’re removing beach properties, maybe test games that have beach properties. I have no idea how this falls through the gaps.
Stress can be for a few days or weeks or months. Burnout is a months and years thing. It’s the result of chronic stress. You can just get a mental block and cannot even touch or look at something. It may make you unable to do the work you once did. The mind can shut down for self preservation. Even after years of recovery you may not be the same person.
It’s a double edged sword. The channels are bridged across to Matrix, and the poll ran in multiple places, but 90%+ of the player community are on Discord.
I just want them to fix the cavern dweller hidden spawn performance tanking. Killed a save of mine and I’ve barely tried it since.
No Dwarf Hack didn’t fix it, or maybe I’m not sure how to.
Business discover consumers have limited disposable income and sometimes markets grow to saturation. Businesses failing to understand that different market strategies can be applied to the different stages of growth.
You’d think these industry leaders would understand about business…
Seems it’s been overtaken by grifters promising the world and investors being absolute naive mugs.
I’m yet to spend 1 penny on MTX and any game that has them, I avoid. It has been satisfying. Indie is QQQ for me. The Q is of course quality.
No chance. Games will only grow. With so many good free engines, I cannot see people stopping making games.
I think with hardware, people bought PCs during the pandemic, and after (when GPU’s became available), and after that, they had done their hardware refresh. Some of the bump from the year 2022 was likely because of people finally being able to get hold of their hardware. Because of the backlog catch up, 2023 would inevitably be a drop. Now they have a PC, the only question is whether you need a better monitor to support the hardware, and that would explain the growth of it now.
The only thing happening in the games industry is layoffs due to high interest rates. If interest rates are 2% and you make a 5% ROI, you make a profit. If interest rates are 8%, you’re making a loss, so investment in games or any software ain’t great at times of high interest. It’ll likely bounce back as interest rates drop. I just hope more jobs are built within the indie sector rather than AAA.
The difference is, actors do it out of choice, and through power. If the gig workers are doing it through no choice and because employers don’t want to give them the same benefits as permanent employees, it’s exploitative.
Ah, fair enough.
I have Radeon 6900 rx and it games sweet on Linux. I’ve played games on Windows with it too without issue (dual boot).
Generally, AMD is king on Linux, Nvidia is suffering (had drivers updates break OS installs). Nvidia is only really if you want ray tracing or Cuda, and I’ve never needed to.
OpenSuse Tumbleweed is my distro of choice. Up to date kernel. Rolling distro. Stable.