Wait, what! I only saw until midway, but now I’m curious. What happens?
Wait, what! I only saw until midway, but now I’m curious. What happens?
It’s called Theater of the Mind, I think. It used to be the way we played ADnD, but I guess that the newer editions pushed the minis-and-grid with their more tactical playstyles.
Thanks for this. I was about to ask if Japanese input was supported. Why is it so hard to find a good keyboard for both Japanese and English? I usually have to end up sacrificing convenience in one or the other.
Nothing beats suddenly hearing the big monster’s theme morphing into Proof of a Hero when you are close to winning in Monster Hunter.
Why not be the best at something instead? I believe in you!
Thanks! You’re the best!
I was fine with the helpful bots here and there, but if someone is going to abuse it like this may as well just ignore them all. This is why we can’t have good things.
I remember reading in some other post there was a global setting in the Voyager app to block all bots, but I cannot find it now. Does anyone know where?
This may not be helpful, but anyways, I used to have a regular PS4 connected with a hdmi switch, but sporadically it would stop working. Nothing wrong with the cables themselves, and the switch was also fine (tested with other devices). Maybe it’s related to way the switch is internally configured?
In any case, I would recommend trying to find a switchless configuration.
Maybe in some colloquial definitions, but following the DnD conventions (which is what I assume op was talking about), Intelligence refers to knowledge, while Wisdom refers to perception, introspection, and metacognition (knowing that you know or don’t know something) . So I think high Wis (you are quick on perceiving things) but low Int (not being able to remember what you know) would apply.
It’s not a science, though. This is just my personal interpretation.
Shouldn’t it be the opposite? High WIS but low INT?
That’s a very good point. When I DM, I always let the players avoid any unnecessary rolling, especially if they get into character and describe what they do, if so they want. Something like, “you can skip rolling, and this happens, or you can roll and try a better outcome, but also risk a worst one.” Works wonders with all kinds of skills. For example, (in PF2e), you can spend two actions to climb that wall, with no need of rolling, or spend one action and an Athletics check to see if you can do it faster.
The author may have a good point–though I’m honestly not entirely sure they do–, but even if the D20 vs DC turns the experience into a gamist simulation, what is exactly the problem? Personally, I’d rather play a game of dice than “mother may I” with the DM.
I’ve been playing since 2e, and I very much enjoy the mechanical aspect of the game, to the point that I grew tired of 5e lax and vague rules and moved to PF. That doesn’t mean 5e is bad, it’s just something different from what I want, and that is ok.
My! How did I miss that? Thanks a bunch, you guys are the best.
Thank you so much for your hard work. I’m loving the Voyager experience!
If I may be so bold to request something, could there be an option to disable “tap to collapse comment”? I find myself mistapping all the time, and if the username is long, it’s hard to find a place to retap to expand the comment again.
That’s… a way to end a show. Now I’m glad I didn’t continue watching it.
Thanks for the info!