That doesn’t mean that we shouldn’t regulate predatory practices. Many video games are built on social media and gambling models designed with intentionally addictive features. In not talking about fun features, I’m talking about addictive features. There are panels at game designer conferences you can listen to about this stuff.
My go to activities are:
Getting out on nature, running water is a big plus, hiking, kayaking, etc.
Board/party games have improved a ton over the last 20 years. Some simple fun games that take a minute or less to teach: telestrations, just one, banagrams
D&D or other role playing, this is a really easy way to engage in social interaction that is lower pressure (at least for me) and fun.