spend all the spare nitra (snacks for Karl), throw all grenades as a garbage way to hold the door for the last dwarf, spam Rock and Stone until the game stops me.
spend all the spare nitra (snacks for Karl), throw all grenades as a garbage way to hold the door for the last dwarf, spam Rock and Stone until the game stops me.
well yeah, he’s already invisible, making him mute and deaf would just be mean
I have what I can best describe as a general knack for reverse engineering or understanding other people’s work the hard way. I learned to code by reverse engineering original DOOM, and back when I worked at a hobby shop my manager called me a mad scientist because I would, among other things, mix up my own paints to see if I figured it out. I also pick up how existing codebases work pretty quickly, which would probably be useful if I actually got hired. ¯_(ツ)_/¯
bro wasn’t built for boom shoots 💀
Special Powder was the first overclock I got, and it took my friend nearly threatening me with hammers to finally switch off of it. It just adds so much more mobility to an already mobile class, it feels like I’m dancing across the caves. Outside of that, Ai Stability Engine for the GK2 and Supercooling Chamber for the M1000 feel very rewarding to use.
For Driller, I like Scorching Tide for the Flamethrower and Blistering Necrosis for the Wave Cooker. Scorching Tide reminds me of the Flamewall from Rise of the Triad and does very nice damage, and Blistering Necrosis adds easy weakpoints to enemies for a fairly low cost.
I don’t have many overclocks for Engie or Gunner, so Engie just gets Executioner for the LOK-1 and RJ250 for the PGL for fun hee hee jumping time, and Gunner gets 5 minutes of asking my friend who plays Gunner what to do.