Honestly I’d love to own it on PC, once they fix the lighting and stuff in it (or there’s a mod that does)
Honestly I’d love to own it on PC, once they fix the lighting and stuff in it (or there’s a mod that does)
You’d need to account for size differences too.
Like Steam vs GOG would have steam winning hands down
How is what it’s doing in this case stupid?
But also it has been accepted by the “community”, by and large.
Without more detail we can only assume, but I would imagine it working the same way that DLSS is (presumed?) to work.
Most of the upscaling is done by their TAA algorithm that’s a part of FSR3.1, then the image will be cleaned up with their “AI” component for more image stability.
How does Linux it self or some other software on Linux address what Crowd Strike is doing for Windows?
Well, it usually drops to a black screen and kernel panics, but lately there’s been a bit of a push for parity with windows.
Lol this guy work for Intel from 2011-2016?
Always hide them? I don’t think so, but you could just browse https://store.steampowered.com/linux ?
Though it may include officially supported proton games? Not sure, tbh.
The Hbomberguy video isn’t about IH, it’s a relatively small part in a much larger video…
Do you mean it constantly does it when a monitor is turned off or that when you initially turn off a monitor, it rearranges all windows to fit on the remaining monitor.
If the first, I’m not sure what the problem might be, but the second is pretty normal, I think. The card sees that the display was detached and moves your windows to the attached display so you can see them.
If you were missing firmware, that’s not actually a driver issue. You do need the firmware and (unless you also installed the professional drivers as well) you should be all good now and using the full open source stack.
Anyway, glad to hear it’s working for you!
So…what can I do? Neon is mostly Ubuntu 22.04 to most effects. Kernel is 6.2.0-36-generic.
The kernel in use should support RDNA3, I believe.
Edit: judging from the comment made a bit ago, it wasn’t the kernel or mesa, they were just missing the firmware. And yeah, that’ll do it. I remember being frustrated with my 7900xtx not working on Pop! before I pulled in the firmware back on release.
As others have said “Ya doin it wrong!”
AMD has the AMDGPU kernel driver already in place in the linux kernel, and excluding the newest generations of cards for about a month or two after they come out, that part should work fine. Additionally, you need Mesa installed for the userspace drivers. It is typically preinstalled and covers the OpenGL and Vulkan drivers for your card.
Pretty much the only time you want to run the driver from AMD’s site is if you’re using some particular professional applications, otherwise Mesa tends to outperform it. There are relatively few games that AMDVLK (the AMD official open source Vulkan driver) is ahead, and it’s got an edge in most (all?) raytracing cases currently.
Lastly, the reason it doesn’t work is because the driver install script is checking your os-release version to see if it matches the Ubuntu version it was packaged for. If you’re confident that you can fix any problems that arise from doing this, you could presumably just change the string in /etc/os-release to match what it’s looking for. I don’t recommend doing this, though, unless you don’t care if the drivers break things because they weren’t packaged for the release you’re using.
I mean, sure. But the video is about Forspoken and Immortals of Aveum, no?
FSR3 has been available for almost a month, though?
The easy way is to install Proton-GE
You could also look up mfplat with winetricks/protontricks, but GE typically works and is much simpler.
I like Linux better
All the other reasons don’t really matter.
“Linux + SteamOS” compatibility is a bit legacy. It mostly refers to games that have a native linux client (I believe some of the early Proton Validated games are included as well.
The Steamdeck (and generally speaking, any linux system) uses Proton as a compatibility layer with windows, and the “Steamdeck Verified” system is more relevant today. That said, even the Steamdeck verified system isn’t perfect. There are a number of titles that, while verified, have some problems with the deck, typically later in the game or after running for some number of hours. There’s also a vast number of games that while not “Steamdeck Verified” work perfectly on the deck and linux via proton (though you do have to enable it in the settings).
Pretty sure Hans himself said it’s being overhyped:
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694#issuecomment-1713744620
I’m sorry what
(I assume typo)