minus-squareihopethisisnotawful@lemmy.mlOPtoGodot@programming.dev•How do I go about keeping in-game keybinds relegated to the game?linkfedilinkarrow-up1·10 months agoBecause Ctrl-b is unbound on mostly everything I use except for the system shortcut and in-game keybind linkfedilink
ihopethisisnotawful@lemmy.ml to Godot@programming.devEnglish · 10 months agoHow do I go about keeping in-game keybinds relegated to the game?plus-squaremessage-squaremessage-square5fedilinkarrow-up123arrow-down10
arrow-up123arrow-down1message-squareHow do I go about keeping in-game keybinds relegated to the game?plus-squareihopethisisnotawful@lemmy.ml to Godot@programming.devEnglish · 10 months agomessage-square5fedilink
minus-squareihopethisisnotawful@lemmy.mltoGameDev@lemmy.blahaj.zone•GameMaker is going free for non-commercial uselinkfedilinkEnglisharrow-up2·10 months agoOh no I hadn’t used it before linkfedilink
minus-squareihopethisisnotawful@lemmy.mltoGameDev@lemmy.blahaj.zone•GameMaker is going free for non-commercial uselinkfedilinkEnglisharrow-up4·10 months agoFunny, I was looking at the gamemaker pricing earlier this week and thinking about how it was absurd to be a subscription linkfedilink
Because Ctrl-b is unbound on mostly everything I use except for the system shortcut and in-game keybind