“I was expecting shrinkage after the sale, because that always happens, but not immediately, and honestly not myself because RPS doesn’t have an editor at the moment, so without [me] it just won’t have editorial leadership. More fool me, eh?”
“I was expecting shrinkage after the sale, because that always happens, but not immediately, and honestly not myself because RPS doesn’t have an editor at the moment, so without [me] it just won’t have editorial leadership. More fool me, eh?”
I think you could do a LOT better for $10
Sounds kinda like Deathspank, which was awesome.
Arrowhead has less than 100 employees. Helldivers 1 sold much, much less than 2. It has an all-time peak of 6,744 players, and that was seven years ago.
These were the conditions going in. I’m sure they’re trying to scale up and meet the insane demand for bug fixes and content, but that ain’t done in two months. In most respects this is a small developer who hasn’t planned for this kind of popularity.
Dunkey’s promo vid had the dev say he wrote it himself.
You play the game? You usually find credits on most maps. Not huge amounts, but it adds up. Also, every warbond comes with unlocks that give you some super credits for medals.
Fuckin’ STOP PREORDERING shite
You can definitely solo a lot of content, if that’s your jam. There’s plenty of vids on YouTube showing this, at the hardest level to boot.
Weird. I have like three crashes total in 66 hours since I bought the game in late march. Did you clear the shader cache, update drivers and all that jazz?
MS has been doing that for over 20 years, no news there. The reason for acquiring is to deny acquisition to others, and to ensure MS’s ecosystems have software, I imagine.
Wait, is NMS a game nowadays?
Oh yeah, it was awesome!
Yeah, I ran this earlier but then switched to the Eagle. Now I picked it up again, and with it and the Eagle I almost always have something to call in to take care of massed mobs.
Yeah well I tried this yesterday… it did not go well. I somehow clipped through the tank and merged inside it from my pod, the tank unharmed. I couldn’t hurt it from the inside, so I had to try and wiggle myself out. That didn’t work, so I tried calling in my support weapon on the tank in the holes that that would kill it.
It didn’t. It stuck on TOP of the tank (my teammates were laughing heartily at my situation at this point, and gleefully told me this). Finally I gave up and asked my team to kill it. It took a first hit, and I then got out somehow! And then I was immediately crushed beneath its treads.
I made sure to land well away from it the next time.
Set up a PiHole if you can, I see no ads whatsoever.
Yeah, clearly offering more ways to legitimately purchase their content is predatory… Stellaris is EIGHT years old at this point, it’s hard to find another single player game that’s still supported and updated as well. Every dlc also brings a free update, so all owners benefit.
Or maybe we just need to stop buying shit that’s just thinly veiled skinner boxes, and play games because they are fun again, not to get the best/coolest/most brag-worthy stuff in-game.
would focus on the essence of what made the original series great by making an, “arcadey, amazing-feeling, very accessible, competitive and fun game.” Project Gravity was also planned to be a live-service, free-to-play title
Yeaaaaaah, those two are probably not compatible.
He’s also been saying that he wants to take a more active role in the game’s development. It would be logical that he then evaluates what he needs to do to have the time for that, and decides to move away from the business side of things.