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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I’m gonna say no if there are any other nearby enemies that have you attention. Had a squad of some 50s-80s last night and we got thoroughly fucked up on insane difficulty.

    Problem was that we couldn’t see them until they were within striking range due to fighting the general stream of rabble, then they’d uncloak and almost instakill before getting a short distance away and reclaiming while wounded. We couldn’t follow the stream of them back to the nest either, so they basically preyed upon us until we stumbled upon and bombed the nest. Then we suffered from the ones already on the map since again, we could only see them when they were within a meter or two and they’d quickly kill us.

    They are by far the most lethal addition, as you can detect and evade other giants long enough to kill them, but you can’t run or hide from these bastards. Certainly forced us to operate much closer to each other in future games.












  • Artillery has been the focus of headlines because the military doctrine of Russia and Ukraine relies heavily upon its use. While conventional stockpiles of shells are depleted, it’s production will increase over time and will occur independent of additional military preparation. This is not the ammunition for the bulk of NATO forces.

    NATO has an entire modern arsenal of weaponry that is incompatible with Ukraine’s weapons, waiting within arms reach. They’re in talks to acquire F-16s, which are considerably dated compared to the modern stealth fighters, not to mention the stocks of munitions. Ukraine received 31 Abrams tanks. The US alone has thousands, with large numbers considered for retirement due to their age. Not to mention the numbers of infantry fighting vehicles and crews that have trained on all of these systems for years, unlike the rushed training afforded by Ukrainian troops.

    They’re already relying on mass conscription to fill their ranks, rapidly approaching the bottom of the barrel.