Have you ever wondered how missions are created? Today we're challenging Elliot Maltby from the Mission Feature Team to create an in-game mission while shari...
Maybe. It’s hard to say. There are a lot of tools and a lot of good devs for UE now. If SC started development today I’m sure they would have gone with it.
It’s videos like this that make me wonder how much extra effort CIG has gone through using CryEngine.
It’s been said many times: a project this size requires just as many custom tools no matter what engine you use.
Maybe. It’s hard to say. There are a lot of tools and a lot of good devs for UE now. If SC started development today I’m sure they would have gone with it.