I remember being irritated about this in Falllout 3, but even more so that every person pre-war from the poorest child to the most exalted CEOs hoarded bottle caps and stuffed them into every ready container. Almost like they knew I’d need the cash decades later.
The Bethesda fallout games take place 200 years after the Great War.
Imagine walking around America today and someone has the Skelton of a revolutionary war soldier in their half burnt house. Or finding a flintlock from 1760 in someone’s desk and it’s in mint condition. That’s what every Bethesda game has
Honestly, I wrote 200 years initially then couldn’t remember if they were actually that dumb, second guessed myself, and hedged on “decades.”
But yes, realizing that many places in America would have been uninhabited wilderness 200 years before today, the idea that major metro areas would still be untouched ruins 200 years after the war is just ludicrous.
I just put all this stuff in the same “ignore it for the gameplay” box as torches still being lit in ancient tombs and backwoods merchants accepting 1000 year old gold coins as currency for buying beef jerky or magic shields or whatever.
It also bothered me how safes pretty much have the same random content regardless of where they are or how strong the lock is. You could pick a master-grade lock in the depths of one of the Commonwealth’s most advanced top-secret military bases, and still wind up with a pocket watch and some crackhead’s scrap metal pistol.
I remember being irritated about this in Falllout 3, but even more so that every person pre-war from the poorest child to the most exalted CEOs hoarded bottle caps and stuffed them into every ready container. Almost like they knew I’d need the cash decades later.
Pre-war Fallout 4 population storing their homemade hardware store guns in their safes before the bombs fell
*centuries later
The Bethesda fallout games take place 200 years after the Great War.
Imagine walking around America today and someone has the Skelton of a revolutionary war soldier in their half burnt house. Or finding a flintlock from 1760 in someone’s desk and it’s in mint condition. That’s what every Bethesda game has
Lincoln’s repeater is the tits.
Honestly, I wrote 200 years initially then couldn’t remember if they were actually that dumb, second guessed myself, and hedged on “decades.”
But yes, realizing that many places in America would have been uninhabited wilderness 200 years before today, the idea that major metro areas would still be untouched ruins 200 years after the war is just ludicrous.
I just put all this stuff in the same “ignore it for the gameplay” box as torches still being lit in ancient tombs and backwoods merchants accepting 1000 year old gold coins as currency for buying beef jerky or magic shields or whatever.
It also bothered me how safes pretty much have the same random content regardless of where they are or how strong the lock is. You could pick a master-grade lock in the depths of one of the Commonwealth’s most advanced top-secret military bases, and still wind up with a pocket watch and some crackhead’s scrap metal pistol.