Probably a worse shitshow than Fallout 76. Even if I still had a PC I wouldn’t bother buying the game until (at least) 6 months after release.
F76 was an utter shitshow but the bugs were only the third most important reason for this. Second was that its design was utter shit multi trash riding on online-only psychosis ruling back then. And first was that after this many years it was not an Elder Scrolls 6.
And in fact, Starfield is their first actual RPG since Fallout4 and considering how shit as RPG that was, since Skyrim. For me it will be most likely harsh critique so soon after the amazing real RPG that is Baldur 3 (i still prefer exploring empty planets to… building base 🤮 🤮 🤮 F4 really fucking blew it )
I always found the legendary bug ratio of Bethesda games way overrated. True, there were always bugs but not nearly as many as the legend says.
I think probably like a 7 or 8. No idea if it’s true or not but there was that leak at the beginning of the year that said Redfall and Starfield were both delayed because they were in pretty rough shape, and they were right about Redfall so that doesn’t really bode well.
8-9. I am normally not so skeptical, but Bethesda has a track record of releasing games that I would personally not even consider to be playable.
I understand why it happens, given the scope of their games (Though Larian may have something to say about doing that well), but it’s still pretty inevitable the game will be pretty busted for at least a few months.
If they had gone the route of doing an extensive EA period that let them get bugs in hand? Maybe different, but a Bethesda open world RPG released straight to retail is just going to be a mess.