cross-posted from: https://kbin.social/m/PCGaming/t/360252
Blizzard has opened up about the impact Overwatch 2 “review bombers” have had on the team, acknowledging that the “dissatisfaction” stems from “the cancellation of the much larger component of PvE that was announced in 2019 […] that Blizzard ultimately couldn’t deliver”.
In a statement posted to the game’s official website, Aaron Keller said that while being review bombed “isn’t a fun experience”, the plan was to “move forward” by “adding to and improving Overwatch 2”.
There’s a difference between the gameplay and the greedy, manipulative monetization.
The gameplay itself is solid and polished better than just about any multiplayer game out there - anyone who tries to argue otherwise is letting their (justified) anger toward Activision/Blizzard influence their judgement.
The monetization feels gross and disrespectful of the playerbase. It’s like we have this well-made AAA quality game, but it’s inside a vegas casino. Even if you enjoy it, you have to deal with this unsettling feeling of being scammed the whole time that you play.
They’re not wrong. Overwatch 2 is in the best state it’s ever been.
Unfortunately, that state is: “the same game as Overwatch 1, but with a worse monetization scheme”.
To brush off the overwhelmingly negative reviews as “review bombing” is to imply that someone with an ulterior motive either faked the reviews or orchestrated a virtual army to write insincere ones, yet there is no reason to believe that happened here.
Perhaps the people in charge at Activision-Blizzard should stop pretending to be victims, and accept that those reviews are the genuine and predictable response to the choices they forced on their customers. Take responsibility, learn a lesson, either fix it or do better next time, and hope there’s some good will left among what fans they haven’t yet driven away.
It is if you play open queue and you have 2 tanks, 2 healers, 1 dps
But you also have to avoid the robot push maps and the queue times are too long to bother
Also don’t have any plans to unlock the new characters, it took over 25 hours for me to unlock the first guy
Unlocking is much faster after their launch season is over and they become achievement-based ulocks, where it’s just “win 35 games in their role”, which you’ll hit pretty quick in QP.
But I mentioned the game isn’t fun in role queue because you only have one tank