In Helldivers 2’s case, say a cheater forces everyone in that mission to max out samples/medals/super credits, it entirely kills the progression and takes away a reason to keep playing unless it’s reverted safely, which then means that mission was pointless because someone else used cheats.
The solution to that is to rework how rewards are calculated, maybe do some sanity checks with the server, not seize super admin control of personal hardware.
In Helldivers 2’s case, say a cheater forces everyone in that mission to max out samples/medals/super credits, it entirely kills the progression and takes away a reason to keep playing unless it’s reverted safely, which then means that mission was pointless because someone else used cheats.
The solution to that is to rework how rewards are calculated, maybe do some sanity checks with the server, not seize super admin control of personal hardware.