My review stays negative until super earth is liberated.
Do you have the strength and courage to be free?
They don’t care as long as you’re playing
Which is why I stopped. Fallout 76 was like $8. It’s actually not too bad. Now.
The storyline they added a couple years back with voiced NPCs was actually pretty interesting. Not enough to keep me engaged with the game, but enough to let me see what was happening with it.
The quests let me fulfill the “complete list” part of my brain that gives me dopamine. The story is… A little subpar but the content is Fallout 4: Lite. Met a few chill people so for what I got it for, it’s alright.
Full price? No shot.
I stopped because after around 30 hours it felt the same. It’s fun but eventually one grows tired of shooting bugs
Saying that will get you banned from the helldivers sub.
What is this “sub” you speak of? You use funny words, funny man.
I didn’t even know there was a different word for subs here. What is it?
Communities
Too many letters, I’m sticking with subs.
You could call them “commies”.
I thought we called those tankies now?
Oh God forbid I call it a sub on a platform that is a identical clone to reddit.
Any forum with a decent UI is a reddit clone now?
Lemmy is literally an exact clone of Reddit… it’s existence is to be an alternative to reddit.
Pray that I don’t alter the deal further.
Sony’s always kind of been uncool like this. Before, all PSN games weren’t available on PC, so it didn’t affect regions that couldn’t register for PSN.
Guess they’ll have to take it up with the overlords
I love this thing where buying something has been replaced by buying an alterable, revokable license to access that thing. It lowers costs and adds flexibility for producers, which allows them to save money, and they pass that savings on to me in the form of higher prices and my shit that I paid real fucking money for just disappearing one day. Then they explain that I never really “owned” it despite the fact that they use the word “own” in the marketing material, because it’s also legal to use words that have known definitions in agreements and then later explain that you were actually using an entirely different, secret definition of that word that’s actually the opposite of what you very purposefully implied.
It makes sense to delist games you can’t play in another country due to not being able to make an account so that someone doesn’t buy your game and then go for an automatic refund after finding out they can’t play it, but still a dick move.
They rolled back the PSN requirement though
For now
Funny how many gamers fall for their good cop bad cop ploy. Fuck both of them.
Except Arrowhead isn’t some sony-owned subsidiary studio, whose every statement is little more than puppetry.
They are an independently owned company, in a publishing deal with Sony.
By sabotaging the product like this, Sony is straight up stabbing them in the back as a business partner.
Sony can survive botching a game. Arrowhead might not. They’re being polite, but if I was at Arrowhead, I would be fucking livid with Sony right now.
Their supposed sponsor, a rich entity with more than enough capital, is literally trying to risk their lunch because it wants even more.
They signed a contract with Sony saying they’d require PSN to play the game. They knew this would be a requirement. It’s not like PSN suddenly isn’t available worldwide. They were fine with the deal until players got upset and now they want out of the deal to save face.
The problem was never the PSN requirement, it was dropping it on people months after launch. No one would be pissed if it had been enforced from day one.
They don’t want out, they want sony to wise the fuck up and get with the program.
All I’m saying is, this isn’t some planned-in-advance good cop bad cop routine.
Agreeing to terms isn’t the same as watching your business partner mismanage the customer base to the point your lunch goes up in flames.
Sony is the publisher. Launching the game in countries that don’t even have PSN is 100% on them. Sony is taking action that makes no fucking sense in context, no matter what Arrowhead agreed to.
It was required from the beginning and was put on hold
https://web.archive.org/web/20231207163847/https://store.steampowered.com/app/553850/HELLDIVERS_2/
I think the reason I’m most glad I’m not a lawyer is bc then I would believe that that tiny text is a meaningful gotcha that some how justifies Sony being stupid. No, it wasn’t required bc you could play without signing in. Tiny words don’t define reality.
I know. But that doesn’t matter much in the face of how it actually got handled and the community reaction it led to.
There were mixed messages from the beginning… The FAQ stated that PSN login was optional.
Lay with dogs, get flees. I don’t pity Arrowhead for signing an anti-consumer contract with an anti-consumer company for money and then realized it hurt their image with consumers. This is the consequences of actions. Maybe their next game will be self published. That was always an option. They didn’t pick that. They picked this.
That’s all well and good, but then you take issue with the companies involved for completely different, industry spanning, reasons.
That’s not a retort to what I was saying.
Yes, you’re right. Arrowhead aren’t playing good cop. They deeply regret their decision. As they should. They ruined an amazing game by giving control of it over to Sony. I still agree with the OP. Fuck Arrowhead for ruining an awesome game by giving Sony control.
Your approach to discussion is similar to that of a wrecking ball.
Next time, just add a single sentence along the lines of “still glad seeing everyone involved anti-consumer bullshit crash and burn”.
That’s still a valid take. But you’re not gonna see the improvement in the industry we all want realized without caring about the nuances, or acknowledging how and when most people actually care.
i wish people knew better than buy stuff from certain companies. But they dont and they dont care, so everyone who does care shall suffer.
The PSN account being mandatory was always a thing. The only reason why it wasn’t implemented was technical issues at launch.