• Malix@sopuli.xyz
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    3 months ago

    does Fallout:London count for patient gamers? Fallout 4 is old, but the mod itself is new. That mod has consumed all my gaming hours so far.

    • simple@lemm.ee
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      3 months ago

      I’ve been wanting to try it, how is it? Is it closer to Fallout 4 or Fallout 3/New Vegas?

      • Malix@sopuli.xyz
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        3 months ago

        it’s been multiple eternities since I’ve played 3 or NV. 4 I’ve played more recently, but that was … basically when the last dlc dropped? So… memory of those games not really the sharpest.

        London is mechanically almost identical to 4 (duh? because mod, duh.). The parts of the main-story I’ve done has been great. I recall preferring side and dlc missions over main-plot in 4, but I was pretty into the main stuff (dlc or not) in NV.

        some thoughts about it in no specific order:

        • I’m around 20 hours in, and it feels like I’ve only started. Plenty of map markers opened, but VERY little of actual land area explored.
        • there seems to be less emphasis on settlements, haven’t had a permanent residence (storage, bed) so far, been storing my junk in some friendly town crafting stations which don’t seem to de-spawn stored stuff (as tipped in the mod’s discord).
        • but settlements are apparently still a thing (not sure how I feel about it, they were the worst part in 4, imo) - haven’t aquired a settlement yet.
        • it’s bit more difficult than 4, ammo is a bit scarce and some enemies are ridiculously tanky, even at normal difficulty.
        • the early game can be a bit brutal, but eases off as you get levels (ref: at ~10-15h or so in, I was finally able to take enemies down with confidence)
        • The city is HUGE and dense (requires some more grunt from the computer than base-game), there’s things to do and see in every corner, a lot more buildings to enter.
        • “level design” is mostly great, but there have been places where the route forward/mission critical progression item was hidden by all the clutter and generally darker lighting.
        • the level design also contains surprisingly deep puddles here and there on the streets, and those build up radiation QUICKLY. Bodies of water in this game are dangerous.
        • Food and other non-stimpacks seem to be in quite a big role, at least in early game. IIRC fallout 3/nv/4 basically showered the player with stimpacks.
        • Voice acting is pretty good, if a bit hammy at times.

        I recall enjoying all fallout games, some more than others. I mostly mod for convinience (eg. busywork, carryweight) so I’m not really playing the game(s) as intended. And this one is great… if a bit buggy here and there - but not any more so than actual Fallout games. :D

        I totally recommend London, but it comes with an asterisk: the mod requires tweaking, and depending on your computer-skills it can be either “man, this is obvious” to “wtf am I doing”. Config-file editing and extra mods are required to get it actually working. Def recommending Mod Organizer 2 as well. Also, if your base fallout 4 (and dlc) are from steam, you need to downgrade from the “Next gen update”. I’m fairly sure there’s good step-by-step how-to’s to get it set up at this point.

        • simple@lemm.ee
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          3 months ago

          but settlements are apparently still a thing

          Bizarre choice lol, but everything else sounds good. Thanks for the rundown.

    • mcforest@feddit.org
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      3 months ago

      I guess we play old games partially because we wait for mods to release? So we shouldn’t have to wait for the mods to be old?

    • jetA
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      3 months ago

      it counts! looks great

      • Malix@sopuli.xyz
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        3 months ago

        Took quite a bit of tinkering to stop crashing tho. But it’s great once it does work!

        • jetA
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          3 months ago

          Ahh, you need to be a patient gamer to get it to run! good news

          • Malix@sopuli.xyz
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            3 months ago

            I guess patient with documentation. Out-of-the-box experience is very crashy, and recommended stability mods require some ini-tweaking to make them stable. But the how-to guides keep evolving, I started my trip through the stability-minefield when the mod was released x)