• Pennomi@lemmy.world
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    4 months ago

    Man, I still think 4e’s at-will / encounter / daily powers were an interesting idea that made non-magical classes more fun to play, balance issues aside. People complained that it made the classes too samey, (which is a valid criticism). But damn, I want cool, once per day fighter abilities on par with a spell.

    I also thought that the progression of class -> paragon path -> epic destiny was badass and really enhanced the storytelling aspect of a character.

    • MindTraveller@lemmy.ca
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      4 months ago

      People complained it was too much like a video game, because it used actually good game design principles.