e

  • 22 Posts
  • 904 Comments
Joined 3 years ago
cake
Cake day: June 15th, 2023

help-circle





  • Yeah, probably the main reason it’s getting the little bit of praise that it does is that they’re showing it off on games with fairly flat-looking skin shaders. Unfortunately a problem with this sort of thing is that getting that “2023” image is the result of giving a whole team a huge amount of time to model one man’s face. If you’re Bethesda and you just want to get NPCs into Starfield, it would be a similar amount of work. A bit less, since the first people already gave a talk on it, but still much more work then just getting a diffuse BRDF with some subsurface scattering and calling it good. But you also need a process that can be applied to every single NPC…

    And looking at Striking Distance Studios, the company where that 2023 image is from:

    In February 2025, it was reported that most of the studio’s developers had been laid off.

    Yeah, I think it’s safe to say that the work those people put in will never be directly reused.

    Another reason the DLSS version looks a bit more realistic there is because of the specular highlights on the eyes, for example. They probably aren’t reflecting anything real, or else they would be there in the original. But the AI knows that specular highlights add realism and are plausible in this scene, so it puts them there. That’s something that an artist could do if given a specific shot and camera angle, but in the general case they can’t really do that without causing problems.



  • I think with the straight/gay labels, you’re not going to be not attracted to someone just because they say that they’re a guy or girl. So really there’s just some appearances that you find attractive, and some not. For most people, those line up pretty well with femininity and masculinity, with maybe a few other restrictions on top. Any label is going to be a simplification, you can’t describe with one word the whole range of people you are attracted to.





  • AdrianTheFrog@lemmy.worldto196@lemmy.blahaj.zonespacex rule
    link
    fedilink
    English
    arrow-up
    28
    ·
    edit-2
    8 days ago

    Technically it could be whatever, it’s unknowable because the axis aren’t labeled in the original. By convention +y is usually up when graphing lines though. Godot has an X to the right and Y down coordinate system however, as well as apparently html and a lot of image editors

    I guess they did show for SpaceY an image of a rocket launching upwards, so that does suggest a Y up coordinate system relative to the screen. And it would normally be assumed that all images would have the same axis orientation






  • Clean energy is another example of an investment which obviously saves money in the long term and also improves the economy in the short term. Conservatives don’t care about that because they don’t care about the long term, and even if they do, they want all of these issues to still be around so they have something to yell about (since apparently voters only care about something being a problem and can’t tell if the ‘solution’ will actually make things better or worse). There’s also a lot of lobbyist money that they can keep on getting by preventing these sorts of investments. If we stopped relying on a couple of oil companies, then those oil companies wouldn’t be able to give the politicians money.