That reminds me of the earlier versions where the Grandpa would judge you harshly if you didn’t get enough points and in the worse case scenerio would wonder if he should have given the farm to some other relative at the end of year 3.
But Concerned Ape removed that as it went against the spirit of the game - there is only one time sensitive event in the game and is a friendship event with one of the characters that should be done before the end of year one
spoiler
It’s Sam - talking to his younger brother about their father who comes back in year 2
I missed it for the longest time, but it does help flesh out that character but besides that, the valley is in a proverbial time bubble where everything can be done at your leisure within the time frame - which is usually dedicating a day for something.
I would say that that the desert dungeon requires planning and being efficient with your time to get to the 100th floor in a day though
That is fair in the case of fishing, foraging and to a lesser degree farming
If one wants to finish it as soon as possible then there is a pressure to not miss something - a bit of a heresy - but Joja Mart route can ignore that pressure, but it does feel better getting the community center up and running though.
I know the T.V. channel that Pam provides is helpful for fishing and for me I try to set up a schedule where I dedicate a day to get a particular item or to improve a skill to make it easier to get a item I am looking for.
My first two years are usually very busy as my farmer is on a “sigma grindset” and approached as a game getting everything sorted.
I do feel that it plays better when I tried to compromise a bit and try to roleplay like start the day, sort out my fields and animals, have regular meals, visit the town, greet everyone, maybe look at the message board - doing something like fishing, foraging, mining or cave diving for a bit, head to the bar at night for a night cap and then make my way home for the night - especially Friday nights.
I break that habit a bit when it is a really lucky day but I can write that off as a day that my character felt like some “me” time or they are focussed on getting resources for an upgrade to the farm or an item for center
One starts to learn everyone’s schedule and you start to feel part of the Valley as familiarity helps build the “community” feel