• @jballs@sh.itjust.works
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    2021 days ago

    Artificial light sources have had their intensity rebalanced and reduced across the board to fix situations of lights completely blinding the player.

    Oh thank God

    • @joelfromaus@aussie.zone
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      1421 days ago

      Whenever we turned the power on at a POI the lights were public enemy number one and got priority over actual enemies because… well… we couldn’t see the enemies.