• bouh@lemmy.world
            link
            fedilink
            English
            arrow-up
            12
            ·
            1 year ago

            Spoiler

            So I succeeded the DC99 check with a crit success (it was my only success in these checks). Later, at the end, in the very final fight, the netherbrain started with about 60 less hp and a debuff that said that it was very surprised I could succeed this check (not the exact words but you get the idea).

            Iirc it started with 246hp instead of 300. I don’t remember if the debuff did something else.

      • Kogasa@programming.dev
        link
        fedilink
        English
        arrow-up
        8
        ·
        1 year ago

        I savescummed a lot through my first playthrough. This time I didn’t. Failed the first 2 rolls but hit the nat 20 on this one. That was cool.

      • TheWildTangler@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        I saved there and was tempted to go back and scum it after beating the game and now I’m glad I didn’t sit there trying to get it

      • Viking_Hippie@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        And the one in Act 1 where you fail what you’re trying to regardless of the check, making it pointless.

    • Wermhatswormhat@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Is it really an optional rule? I play dnd and we’ve always treated it like that. Maybe our group just subscribes to the rule. But that’s really handy on those 25+ locked doors!

  • jetA
    link
    fedilink
    English
    arrow-up
    18
    ·
    1 year ago

    5% of the time it works… every time

  • ono@lemmy.ca
    link
    fedilink
    English
    arrow-up
    12
    ·
    1 year ago

    I like how this simple mechanic keeps various challenges relevant at all levels.

    It also feels amazing when you face an incredibly important check that’s beyond the reach of your bonuses, and the d20 favours you.

  • BrianTheeBiscuiteer@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    I learned this the first time I had a 30 as a requirement. I think it was with Astarion who had a ton of bonuses but one was Guidance so there was still a chance I’d come up short. Glad the game took pity on me.

  • Wermhatswormhat@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    1 year ago

    You can always use Knock if you’re failing one too many times! Burns a spell slot but sometimes it’s worth it for that sweet sweet loot! Edit* then sometimes it’s not and you feel terrible for burning that slot haha.